Savage (Melee Weapon Magic Property): Difference between revisions

From Epic Path
Jump to navigation Jump to search
m (Text replacement - "\| Aura=<onlyinclude>{{#ifeq:{{{transcludesection\|Aura}}} \| Aura\|(.*) }}<\/onlyinclude> " to "")
m (Text replacement - "\| Components = (.*) " to "")
Line 26: Line 26:
| ShortDesc|Damages foes...and the wielder.
| ShortDesc|Damages foes...and the wielder.
}}</onlyinclude>
}}</onlyinclude>
| Components = [[Enervation (Spell)]]


}}
}}

Revision as of 21:41, 6 May 2019

Savage (Melee Weapon Magic Property)

Enchant Cost: +3 (epic)

When a savage weapon strikes an opponent, it creates a flash of disruptive negative energy that resonates between the opponent and the wielder. This negative energy deals an extra 6d6 points of damage to the opponent and 2d6 points of damage to the wielder.

Creation: Creator (Feat), Bailiwick Check (DC 16), a languid remnant (tier 1), and an item symbolic of the enchantment.