Pinpoint Targeting (Feat): Difference between revisions
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| Benefit=As a standard action, make a single ranged attack against the target's | | Benefit=As a standard action, make a single [[ranged touch attack]] against the target's AC. This single attack has the critical threat range increased by 2. This stacks with effects such as [[Keen (Melee Weapon Magic Property)|Keen]] and [[Critical, Improved (Feat)]]. | ||
You do not gain the benefit of this feat if you move before you attack, though you can move afterward, if you wish. This cannot be used as part of a full-attack action, nor may you ever use this ability more than once per round (except with an Action Point, though the move restrictions would still apply in that case). | You do not gain the benefit of this feat if you move before you attack, though you can move afterward, if you wish. This cannot be used as part of a full-attack action, nor may you ever use this ability more than once per round (except with an Action Point, though the move restrictions would still apply in that case). | ||
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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|As a standard action, make a single ranged attack against the target's | | ShortDesc|As a standard action, make a single ranged touch attack against the target's AC, with +2 threat range. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Revision as of 18:58, 29 July 2019
You can target the weak points in your opponent's armor.
Prerequisites: BAB +16, Dex 19, Precise Shot, Improved (Feat), Point-Blank Shot (Feat), Precise Shot (Feat)
Benefit: As a standard action, make a single ranged touch attack against the target's AC. This single attack has the critical threat range increased by 2. This stacks with effects such as Keen and Critical, Improved (Feat).
You do not gain the benefit of this feat if you move before you attack, though you can move afterward, if you wish. This cannot be used as part of a full-attack action, nor may you ever use this ability more than once per round (except with an Action Point, though the move restrictions would still apply in that case).