Moderate Caduceus Rod: Difference between revisions
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Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. | Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. | ||
If a targeted creature has spell resistance, the wielder of the rod must first make a [[Bailiwick]] skill check against the target's [[Maneuver Defense]]. If they equal or exceed this number, the spell is resolved against the target as normal. If the check fails, the spell is cast from the rod (using up a charge) but has no effect on the target creature. | |||
{{Rod-Costs|sp=2|max=20|dam=N}} | {{Rod-Costs|sp=2|max=20|dam=N}} |
Revision as of 17:59, 30 August 2019
Moderate Caduceus Rod
- Cost: 4,500 gp
- Weight: 4 lbs.
This rod is shaped like a caduceus — a pair of white snakes crossing back and forth among themselves, around a scepter. The two snakes face each other just under the head of the scepter, which is shaped like a pair of small white wings. The whole rod is somewhat heavy, but it is easy to grip.
Wielders of this rod can utter a command word as a standard action to cast a Cure Moderate Wounds spell, using up one charge from the rod.
Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds.
If a targeted creature has spell resistance, the wielder of the rod must first make a Bailiwick skill check against the target's Maneuver Defense. If they equal or exceed this number, the spell is resolved against the target as normal. If the check fails, the spell is cast from the rod (using up a charge) but has no effect on the target creature.
You can purchase this rod at a higher creator level than the minimum required to cast the spell. Doing so increases the potency of the spell as described above, but also increases the cost, as follows:
Creator Level | Cost | Save DC | Damage Dealt |
---|---|---|---|
- | - | - | - |
- | - | - | - |
3 | 4,500 gp | 16 | - |
4 | 6,600 gp | 17 | - |
5 | 9,000 gp | 18 | - |
6 | 12,000 gp | 19 | - |
7 | 15,000 gp | 19 | - |
8 | 19,200 gp | 20 | - |
9 | 24,000 gp | 20 | - |
10 | 30,000 gp | 21 | - |
11 | 37,200 gp | 22 | - |
12 | 45,000 gp | 23 | - |
13 | 54,600 gp | 24 | - |
14 | 67,200 gp | 25 | - |
15 | 85,200 gp | 27 | - |
16 | 115,800 gp | 28 | - |
17 | 156,000 gp | 28 | - |
18 | 216,000 gp | 29 | - |
19 | 288,000 gp | 30 | - |
20 | 384,000 gp | 31 | - |
Creator Level | Cost | Save DC | Damage Dealt |
---|---|---|---|
- | - | - | - |
- | - | - | - |
- | - | - | - |
- | - | - | - |
- | - | - | - |
- | - | - | - |
- | - | - | - |
- | - | - | - |
- | - | - | - |
- | - | - | - |
- | - | - | - |
- | - | - | - |
- | - | - | - |
- | - | - | - |
- | - | - | - |
This magic item does not require an attunement period, and grants its benefits immediately upon being worn or wielded.
- Creation: Creator (Feat), Bailiwick Check (DC 16 (10 + double CL)), Languid (tier 1) remnant, An item symbolic of the enchantment, 2,250 gp (minus cost of symbolic item).