Sap (Weapon): Difference between revisions
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| Quality1 = Concealable | | Quality1 = Concealable | ||
| Quality2 = | | Quality2 = Primitive Availability | ||
| Quality3 = | | Quality3 = | ||
| Quality4 = | | Quality4 = | ||
| Quality5 = | | Quality5 = | ||
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| Quality9 = | | Quality9 = | ||
| Description = A sap is a striking weapon, usually quite flexible, which is made of soft materials around a heavily weighted head. A sap requires skill to use well, and in the hands of a skilled user strikes surprisingly hard. A sap inflicts | | Description = A sap is a striking weapon, usually quite flexible, which is made of soft materials around a heavily weighted head. A sap requires skill to use well, and in the hands of a skilled user strikes surprisingly hard. A sap is designed to render a foe unconscious, rather than kill them. Every attack made with a sap that damages an opponent also inflicts the [[Secured]] condition on that target until the start of the wielder's next turn. The Sap belongs to the "Close" weapon group. | ||
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Revision as of 19:35, 16 January 2020
Sap | Light (1-Hand) / Martial | [edit] | |||||||
---|---|---|---|---|---|---|---|---|---|
Cost | Sm Dmg | Med Dmg | Large Dmg | Crit | Range | Wt | Type | ||
1 gp | 1d4 | 1d6 | 1d10 | x2 | - | 2 lbs | Bludgeoning (physical, common) | ||
Weapon Qualities: Concealable, Primitive Availability | |||||||||
A sap is a striking weapon, usually quite flexible, which is made of soft materials around a heavily weighted head. A sap requires skill to use well, and in the hands of a skilled user strikes surprisingly hard. A sap is designed to render a foe unconscious, rather than kill them. Every attack made with a sap that damages an opponent also inflicts the Secured condition on that target until the start of the wielder's next turn. The Sap belongs to the "Close" weapon group. |