Template:ClassProficiency: Difference between revisions

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=== Weapon and Armor Proficiency ===
=== Weapon and Armor Proficiency ===
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| Alchemist = Alchemists are proficient with all [[Simple Weapons|simple weapons]] and [[#Bombs_.28Su.29|bombs]]. They are also proficient with light armor, but not with shields.
| Alchemist = Alchemists are proficient with all [[Simple Weapons|simple weapons]] and [[#Bombs_.28Su.29|bombs]]. They are also proficient with [[Light Armor|light armor]], but not with shields.


| Barbarian = A barbarian is proficient with all [[Simple Weapons|simple]] and [[Martial Weapons|martial weapons]], and [[Light Shields|light shields]].
| Barbarian = A barbarian is proficient with all [[Simple Weapons|simple]] and [[Martial Weapons|martial weapons]], and [[Light Shields|light shields]].
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A multi-class bard still incurs the normal arcane spell failure chance for arcane spells received from other classes.
A multi-class bard still incurs the normal arcane spell failure chance for arcane spells received from other classes.


| Brawler = Brawlers are not proficient with any weapons except [[Unarmed Strike (Weapon)|Unarmed Strike]]s, [[Brass Knuckles (Weapon)|Brass Knuckles]], [[Cestus (Weapon)|Cestus]], and the [[Scizore (Weapon)|Scizore]]. The brawler is also proficient with the [[Mace, Light (Weapon)|Light Mace]] (so they can use Rods, like all characters), and may gain proficiency in additional weapons by expending a feat, but the Mace and any other weapons are not subject to their [[#Bare_Knuckles_.28Ex.29|Bare Knuckles]] class feature.
| Brawler = Brawlers are not proficient with any weapons except [[Unarmed Strike (Weapon)|Unarmed Strike]]s, [[Brass Knuckles (Weapon)|Brass Knuckles]], [[Cestus (Weapon)|Cestus]], and the [[Scizore (Weapon)|Scizore]]. The brawler is also proficient with the [[Mace, Light (Weapon)|Light Mace]] (so they can use magic rods), and may gain proficiency in additional weapons by expending a feat, but the mace and any other weapons are not subject to their [[#Bare_Knuckles_.28Ex.29|Bare Knuckles]] class feature.


Brawlers are proficient with all [[Light Armor|light ]] and [[Medium Armor|medium armor]], but cannot use shields. When wearing heavy armor, a shield, or carrying a heavy load, brawlers lose many of their best abilities.  So don't do that.
Brawlers are proficient with all [[Light Armor|light ]] and [[Medium Armor|medium armor]], but cannot use shields. When wearing heavy armor, a shield, or carrying a heavy load, brawlers lose many of their best abilities.  So don't do that.
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| Cleric = Clerics are proficient with all [[Simple Weapons|simple weapons]], [[Light Armor|light armor]], [[Medium Armor|medium armor]], and [[Light Shields|light]] and [[Heavy Shields|heavy shields]]. Clerics are also proficient with the favored weapon of their deity.
| Cleric = Clerics are proficient with all [[Simple Weapons|simple weapons]], [[Light Armor|light armor]], [[Medium Armor|medium armor]], and [[Light Shields|light]] and [[Heavy Shields|heavy shields]]. Clerics are also proficient with the favored weapon of their deity.


| Druid = Druids are proficient with the following weapons: athame, club, dagger, dart, light mace, quarterstaff, scimitar, scythe, sickle, shortspear, sling, and spear. They are also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape (see below).
| Druid = Druids are proficient with the following weapons: [[Athame (Weapon)|Athame]], [[Club (Weapon)|Club]], [[Dagger (Weapon)|Dagger]], [[Dart (Weapon)|Dart]], [[Mace, Light (Weapon)|Light Mace]], [[Quarterstaff (Weapon)|Quarterstaff]], [[Scimitar (Weapon)|Scimitar]], [[Scythe (Weapon)|Scythe]], [[Sickle (Weapon)|Sickle]], [[Shortspear (Weapon)|Shortspear]], [[Sling (Weapon)|Sling]], and [[Spear (Weapon)|Spear]]. They are also proficient with all natural attacks (claw, bite, and so forth) of any form they assume through the use of magic spells.


Druids are proficient with [[Light Armor|light armor]] and [[Medium Armor|medium armor]] but are prohibited from wearing metal armor; thus, they may wear only padded, leather, or hide armor. A druid may also wear wooden armor that has been altered by the ironwood spell so that it functions as though it were steel. Druids are proficient with [[Light Shields|light]] and [[Heavy Shields|heavy shields]] but must use only wooden ones.
Druids are proficient with [[Light Armor|light armor]] and [[Medium Armor|medium armor]] but are prohibited from wearing metal armor; thus, they may wear only [[Padded Armor (Armor)|padded]], [[Leather Armor (Armor)|leather]], or [[Hide Armor (Armor)|hide armor]]. A druid may also wear wooden armor that has been altered by the ironwood spell so that it functions as though it were steel. Druids are proficient with [[Light Shields|light]] and [[Heavy Shields|heavy shields]] but must use only wooden ones.


A druid who wears prohibited armor or uses a prohibited shield is unable to cast druid spells or use any of their supernatural or spell-like class abilities while doing so and for 24 hours thereafter.
A druid who wears prohibited armor or uses a prohibited shield is unable to cast druid spells or use any of their supernatural or spell-like class abilities while doing so and for 24 hours thereafter.


| Fighter = A Fighter is proficient with all [[Simple Weapons|simple]] and [[Martial Weapons|martial weapons]], [[Light Armor|light armor]], [[Medium Armor|medium armor]], and [[Heavy Armor|heavy armor]], and [[Light Shields|light]] and [[Heavy Shields|heavy shields]].
| Fighter = A Fighter is proficient with all [[Simple Weapons|simple weapons]], [[Martial Weapons|martial weapons]], [[Light Armor|light armor]], [[Medium Armor|medium armor]], and [[Heavy Armor|heavy armor]], [[Light Shields|light shields]], and [[Heavy Shields|heavy shields]].


| Monk = Monks are proficient with [[Brass Knuckles (Weapon)|Brass Knuckles]], [[Cestus (Weapon)|Cestus]], club, crossbow (light or heavy), dagger, handaxe, javelin, kama, light mace, nunchaku, quarterstaff, sai, shortspear, short sword, shuriken, siangham, sling, spear, and temple sword.
| Monk = Monks are proficient with [[Brass Knuckles (Weapon)|Brass Knuckles]], [[Cestus (Weapon)|Cestus]], [[Club (Weapon)|Club]], [[Crossbow, Light (Weapon)|Light]] and [[Crossbow, Heavy (Weapon)|Heavy Crossbows]], [[Dagger (Weapon)|Dagger]], [[Handaxe (Weapon)|Handaxe]], [[Javelin (Weapon)|Javelin]], [[Kama (Weapon)|Kama]], [[Mace, Light (Weapon)|Light Mace]], [[Nunchaku (Weapon)|Nunchaku]], [[Quarterstaff (Weapon)|Quarterstaff]], [[Sai (Weapon)|Sai]], [[Shortspear (Weapon)|Shortspear]], [[Short Sword (Weapon)|Short Sword]], [[Shuriken (Weapon)|Shuriken]], [[Siangham (Weapon)|Siangham]], [[Sling (Weapon)|Sling]], [[Spear (Weapon)|Spear]], and [[Temple Sword (Weapon)|Temple Sword]].


Of these proficiencies, brass knuckles, cestus, club, dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, shortspear, short sword, siangham, and temple sword are considered to be special Monk Weapons (see below).
Of these proficiencies, brass knuckles, cestus, club, dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, shortspear, short sword, siangham, and temple sword are considered to be special Monk Weapons (see below).
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Monks are not proficient with any armor or shields. When wearing armor, using a shield, or carrying a medium or heavy load, a monk loses the use of many of their abilities.
Monks are not proficient with any armor or shields. When wearing armor, using a shield, or carrying a medium or heavy load, a monk loses the use of many of their abilities.


| Paladin = Paladins are proficient with all [[Simple Weapons|simple]] and martial weapons, with light, medium, and heavy armor, and with all shields (including war shields and tower shields).
| Paladin = Paladins are proficient with all [[Simple Weapons|simple]] and [[Martial Weapons|martial weapons]], with [[Light Armor|light armor]], [[Medium Armor|medium armor]], and [[Heavy Armor|heavy armor]], and with all [[Shields]] (including war shields and tower shields).


| Pariah = Pariahs are proficient with all [[Simple Weapons|simple weapons]], though they generally require at least one hand free to make use of their pact's affinities (Banes, Wards, and Gifts). They are not proficient with any type of armor or shield. <span style="color:red">Armor interferes with a pariah's movement, which can cause their pact affinities to fail (see Arcane Spells and Armor).</span>
| Pariah = Pariahs are proficient with all [[Simple Weapons|simple weapons]], though they generally require at least one hand free to make use of their pact's affinities (Banes, Wards, and Gifts). They are not proficient with any type of armor or shield. <span style="color:red">Armor interferes with a pariah's movement, which can cause their pact affinities to fail (see Arcane Spells and Armor).</span>


| Partisan = A partisan is proficient with the [[Mace, Light (Weapon) | Light Mace]], all [[2-Hand_Melee_Weapons#Simple_Two-Hand_Melee_Weapons|simple]] and [[2-Hand_Melee_Weapons#Martial_Two-Hand_Melee_Weapons|martial]] two-handed weapons.  A partisan is proficient with [[Armor_and_Shields#Light_Armor|light armor]], [[Armor_and_Shields#Medium_Armor|medium armor]], and [[Armor_and_Shields#Heavy_Armor|heavy armor]], but no [[Armor_and_Shields#Shields|shields]].   
| Partisan = A partisan is proficient with the [[Mace, Light (Weapon)|Light Mace]], all [[2-Hand_Melee_Weapons#Simple_Two-Hand_Melee_Weapons|simple]] and [[2-Hand_Melee_Weapons#Martial_Two-Hand_Melee_Weapons|martial]] two-handed weapons.  A partisan is proficient with [[Light_Armor|light armor]], [[Medium_Armor|medium armor]], and [[Heavy_Armor|heavy armor]], but no shields.   


While they can spend feats to gain access to [[2-Hand_Melee_Weapons#Exotic_Two-Hand_Melee_Weapons|exotic]] two-handed weapons, partisans can never gain proficiency with any [[Light_Melee_Weapons|light weapons]], [[1-Hand_Melee_Weapons|one-handed weapons]], or the [[Whip,_Great_(Weapon)|great whip]], aside from the Light Mace listed above.  They may also never gain proficiency with any [[Armor_and_Shields#Shields|shields]].
While they can spend feats to gain access to [[2-Hand_Melee_Weapons#Exotic_Two-Hand_Melee_Weapons|exotic two-handed weapons]], partisans can never gain proficiency with any [[Light_Melee_Weapons|light weapons]], [[1-Hand_Melee_Weapons|one-handed weapons]], or the [[Whip,_Great_(Weapon)|great whip]], aside from the Light Mace listed above.  They may also never gain proficiency with any shields.


Many of the partisan's abilities grant the equivalent of [[Inclusive Reach (Quality)|inclusive reach]], sometimes a great deal of it, without the actual need for a weapon with reach.  Players are encouraged to choose a weapon that they find cool or fun (and preferably both).  The class features will take care of the rest.
Many of the partisan's abilities grant the equivalent of [[Inclusive Reach (Quality)|inclusive reach]], sometimes a great deal of it, without the actual need for a weapon with reach.  Players are encouraged to choose a weapon that they find cool or fun (and preferably both).  The class features will take care of the rest.


| Prowler = Prowlers are proficient with all [[Simple Weapons|simple]] and martial weapons. They are proficient with light armor, but not with shields.
| Prowler = Prowlers are proficient with all [[Simple Weapons|simple]] and[[Martial Weapons|martial weapons]]. They are proficient with light armor, but not with shields.


| Ranger = A ranger is proficient with all [[Simple Weapons|simple]] and martial weapons and with light armor and medium armor, and light and heavy shields.
| Ranger = A ranger is proficient with all [[Simple Weapons|simple]] and [[Martial Weapons|martial weapons]] and with [[Light Armor|light armor]] and [[Medium Armor|medium armor]], and [[Light Shields|light]] and [[Heavy Shields|heavy shields]].


| Rogue = Rogues are proficient with all [[Simple Weapons|simple weapons]], plus the hand crossbow, rapier, sap, shortbow, and short sword. They are proficient with light armor, but not with shields.
| Rogue = Rogues are proficient with all [[Simple Weapons|simple weapons]], plus the hand crossbow, rapier, sap, shortbow, and short sword. They are proficient with [[Light Armor|light armor]], but not with shields.


| Sharp = <span style="color:red">change me!</span> A Sharp is proficient with all [[Simple Weapons|simple weapons]], plus the hand crossbow, rapier, sap, shortbow, and short sword. They are proficient with light armor, but not with shields. <span style="color:red">change me</span>
| Sharp = <span style="color:red">change me!</span> A Sharp is proficient with all [[Simple Weapons|simple weapons]], plus the [[Crossbow, Hand (Weapon)|Hand Crossbow]], [[Rapier (Weapon)|Rapier]], [[Sap (Weapon)|Sap]], [[Shortbow (Weapon)|Shortbow]], and [[Short Sword (Weapon)|Short Sword]]. They are proficient with [[Light Armor|light armor]], but not with shields. <span style="color:red">change me</span>


| Sorcerer = Sorcerers are proficient with all [[Simple Weapons|simple weapons]]. They are not proficient with any type of armor or shield.
| Sorcerer = Sorcerers are proficient with all [[Simple Weapons|simple weapons]]. They are not proficient with any type of armor or shield.
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| Warlord = A warlord is proficient with all [[Simple Weapons|simple]] and martial weapons, with light armor, medium armor, and heavy armor, and with light shields and heavy shields.
| Warlord = A warlord is proficient with all [[Simple Weapons|simple weapons]], [[Martial Weapons|martial weapons]], [[Light Armor|light armor]], [[Medium Armor|medium armor]], and [[Heavy Armor|heavy armor]], [[Light Shields|light shields]], and [[Heavy Shields|heavy shields]].


| Wizard = Wizards are proficient with the athame, dagger, heavy crossbow, light crossbow, light mace, sickle, and mages staff, but not with any type of armor or shield.
| Wizard = Wizards are proficient with the [[Athame (Weapon)|Athame]], [[Dagger (Weapon)|Dagger]], [[Crossbow, Light (Weapon)|Light Crossbow]], [[Crossbow, Heavy (Weapon)|Heavy Crossbows]], [[Mace, Light (Weapon)|Light Mace]], [[Sickle (Weapon)|Sickle]], and [[Mage's Staff (Weapon)|Mage's Staff]], but not with any type of armor or shield.


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Revision as of 16:44, 13 February 2020

Weapon and Armor Proficiency

This class does not begin with any weapon or armor proficiencies. They enjoy nudity and peaceful conversations over physical combat and the chance of becoming injured.