Trip (Quality): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
When you use a Trip weapon, you get a +2 weapon bonus on Sleight of Hand checks when attempting a Trip or Reposition combat maneuver, or the same bonus to Might checks when performing a Drag combat maneuver | When you use a Trip weapon, you get a +2 weapon bonus on Sleight of Hand checks when attempting a Trip or Reposition combat maneuver, or the same bonus to Might checks when performing a Drag combat maneuver. In addition, if your trip, drag, or reposition combat maneuver is successful, add +2 to the damage inflicted by the combat maneuver. |
Latest revision as of 15:09, 26 March 2020
When you use a Trip weapon, you get a +2 weapon bonus on Sleight of Hand checks when attempting a Trip or Reposition combat maneuver, or the same bonus to Might checks when performing a Drag combat maneuver. In addition, if your trip, drag, or reposition combat maneuver is successful, add +2 to the damage inflicted by the combat maneuver.