Element Spell (Feat): Difference between revisions
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| Category=[[Category:Metamagic Feats]][[Category:Bard]][[Category:Cleric]][[Category:Druid]][[Category:Paladin]][[Category:Sorcerer]][[Category:Wizard]] | | Category=[[Category:Metamagic Feats]][[Category:Bard]][[Category:Cleric]][[Category:Druid]][[Category:Paladin]][[Category:Sorcerer]][[Category:Wizard]][[Category:Courageous Tier (1-5)]] | ||
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Revision as of 20:43, 2 April 2020
You can manipulate the elemental nature of your spells.
Prerequisites: Caster Level 1
Related: Fundament Spell (Feat), Rudiment Spell (Feat)
Benefit: At the time this feat is chosen, you choose one energy type from the list of common energy damage types (Common (Acid, Cold, Fire, Lightning, Sonic)). You may replace a spell's normal damage type with that energy type so it inflicts all damage in the new type, instead of the damage type it normally deals. Once chosen, this damage type may not be changed, except through the reselection rules.
Special: You can gain this feat multiple times. Each time the feat is chosen, a different common damage type may be selected.
Level Increase: +2 (An element spell uses up a spell slot two levels higher than the spell's actual level.)