Orc Warrior: Difference between revisions
No edit summary |
No edit summary |
||
Line 26: | Line 26: | ||
'''AC''' 20, '''touch''' 13, '''flat-footed''' 17 (+3 dex, +7 armor) | '''AC''' 20, '''touch''' 13, '''flat-footed''' 17 (+3 dex, +7 armor) | ||
'''hp''' | '''hp''' 50 | ||
'''Fort''' +7, '''Ref''' +3, '''Will''' +3 | '''Fort''' +7, '''Ref''' +3, '''Will''' +3 | ||
Line 46: | Line 46: | ||
'''Space / Reach:''' 5 ft. / 5 ft. | '''Space / Reach:''' 5 ft. / 5 ft. | ||
'''Single Melee''' Scimitar +8 (1d8+ | '''Single Melee''' Scimitar +8 (1d8+4/19-20x2) | ||
'''Full Melee''' Scimitar +8 (1d8+ | '''Full Melee''' Scimitar +8 (1d8+4/19-20x2) | ||
'''Ranged''' Throwing Axe +8 (1d8+ | '''Ranged''' Throwing Axe +8 (1d8+4/x2) | ||
'''Special Attacks''' Warrior's Surge, Bloody Fury | '''Special Attacks''' Warrior's Surge, Bloody Fury | ||
Line 62: | Line 62: | ||
'''Base Atk''' +4; '''CMB''' +9; '''CMD''' 20 | '''Base Atk''' +4; '''CMB''' +9; '''CMD''' 20 | ||
'''Feats''' Mobility (EFFECT: | '''Feats''' Mobility (EFFECT: AC 24 versus opportunity attacks provoked by moving.) | ||
'''Skills''' Bluff +8, Intimidate +8 | '''Skills''' Bluff +8, Intimidate +8 | ||
Line 71: | Line 71: | ||
=== SPECIAL ABILITIES === | === SPECIAL ABILITIES === | ||
; Warrior's Surge | ; Warrior's Surge | ||
Once per encounter, after a successful melee attack, an Orc Warrior may choose to heal itself for | Once per encounter, after a successful melee attack, an Orc Warrior may choose to heal itself for 15 hit points as a free action. | ||
; Bloody Fury | ; Bloody Fury | ||
Once per encounter, after using Warrior's Surge, if the Orc Warrior takes additional damage from any source, they may make one Scimitar attack as a free action against the creature that damaged them. This free attack can be made at any time after | Once per encounter, after using Warrior's Surge, if the Orc Warrior takes additional damage from any source, they may make one Scimitar attack as a free action against the creature that damaged them. This free attack can be made at any time after the Warrior's Surge ability is triggered. | ||
Revision as of 21:08, 26 June 2014
Orc Warrior (CR 4)
Orc Warriors are the backbone of the orc tribes' savage strength. Orc Warriors are the most common orcs seen in orc-controlled lands. Orc Warriors guard the villages, patrol the hunting grounds, hunt and forage, and of course, go to war.
Orc Warriors are ruthless and fearless fighters who will happily fight to the death if it means they get one last attack on their enemies.
GENERAL
CR 4 Hit Dice 5
XP 1,200
CE Medium Humanoid (Orc)
Init +2; Senses Low-Light 120 ft., Perception +6
DEFENSE
AC 20, touch 13, flat-footed 17 (+3 dex, +7 armor)
hp 50
Fort +7, Ref +3, Will +3
Aura: -
SR: -
Special Defenses: -
Immunities: -
Weaknesses: -
OFFENSE
Speed 30 ft.
Space / Reach: 5 ft. / 5 ft.
Single Melee Scimitar +8 (1d8+4/19-20x2)
Full Melee Scimitar +8 (1d8+4/19-20x2)
Ranged Throwing Axe +8 (1d8+4/x2)
Special Attacks Warrior's Surge, Bloody Fury
Action Points 0
STATISTICS
Str 18, Dex 16, Con 15, Int 8, Wis 10, Cha 10
Base Atk +4; CMB +9; CMD 20
Feats Mobility (EFFECT: AC 24 versus opportunity attacks provoked by moving.)
Skills Bluff +8, Intimidate +8
Languages Common, Giant
SPECIAL ABILITIES
- Warrior's Surge
Once per encounter, after a successful melee attack, an Orc Warrior may choose to heal itself for 15 hit points as a free action.
- Bloody Fury
Once per encounter, after using Warrior's Surge, if the Orc Warrior takes additional damage from any source, they may make one Scimitar attack as a free action against the creature that damaged them. This free attack can be made at any time after the Warrior's Surge ability is triggered.
TREASURE
sell value of approximately 1,125 gp
COMBAT TACTICS
Orc Warriors are dangerous foes. They will throw axes to soften up their opponents and then charge into melee. As they take damage, they will use Warrior's Surge to stay on their feet, and after that, they will use Bloody Fury to make sure that whoever damages them next remembers their anger.
Orc Warriors are fearless and savage fighters and will fight to the death without hesitation.