Dodge (Feat): Difference between revisions
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[[Friendly Switch (Feat)]], [[Mobility (Feat)]], [[Parting Shot (Feat)]], | [[Friendly Switch (Feat)]], [[Mobility (Feat)]], [[Parting Shot (Feat)]], | ||
[[Scirocco | [[Scirocco (Feat)]], [[Shot on the Run (Feat)]], [[Sidestep (Feat)]], | ||
[[Sidestep, Improved (Feat)]], [[Spring Attack (Feat)]], [[Underfoot (Feat)]], [[Wand Dancer (Feat)]], | [[Sidestep, Improved (Feat)]], [[Spring Attack (Feat)]], [[Underfoot (Feat)]], [[Wand Dancer (Feat)]], |
Revision as of 14:49, 12 April 2020
Your training and combat savvy allow you to react swiftly to avoid an opponents' attacks.
Prerequisites: Level 1
Related: Close-Quarters Thrower (Feat), Dodge, Epic (Feat), False Opening (Feat), Feral Combat Training (Feat),
Friendly Switch (Feat), Mobility (Feat), Parting Shot (Feat),
Scirocco (Feat), Shot on the Run (Feat), Sidestep (Feat),
Sidestep, Improved (Feat), Spring Attack (Feat), Underfoot (Feat), Wand Dancer (Feat),
Whirlwind Attack (Feat)
Benefit: You gain a +1 dodge bonus to your AC. Any time you are made flat-footed, wobbly, or helpless, you also lose the benefits of this feat.