Distracting Charge (Feat): Difference between revisions
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m (Text replacement - "Category:Warlord" to "Category:Warlord Feats") |
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| Benefit=When your ally with this feat | | Benefit=When your ally with this feat performs a [[charge]] action and hits their target, you gain a +4 bonus on your next to-hit roll against that opponent. This bonus must be used before the start of your ally's next turn, or it is lost. | ||
'''Special:''' This is a teamwork feat. | |||
| LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}} | | LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}} | ||
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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Gain a +4 bonus to attack a creature your partner just charged | | ShortDesc|Gain a +4 bonus to attack a creature your partner just successfully charged | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Revision as of 19:54, 12 April 2020
Your ally's charge exposes an opening you can exploit.
Prerequisites: Level 1
Benefit: When your ally with this feat performs a charge action and hits their target, you gain a +4 bonus on your next to-hit roll against that opponent. This bonus must be used before the start of your ally's next turn, or it is lost.
Special: This is a teamwork feat.