Ultimate Mastery (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats


| Category=[[Category:Fighter Feats]]
| Category=[[Category:Fighter Feats]][[Category:Mythic Tier (26-30)]][[Category:Apotheotic Tier (36+) Feats]]


| Flavor=As you near the zenith of martial skill, you begin to understand how little you really know.
| Flavor=As you near the zenith of martial skill, you begin to understand how little you really know.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|BAB +24, [[Meisterhau (Feat)]], [[Weapon Supremacy (Feat)]], [[Weapon Focus, Epic (Feat)]], [[Weapon Specialization, Epic (Feat)]], [[Weapon Focus, Greater (Feat)]], [[Weapon Specialization, Greater (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]]
| Prerequisites|<Fighter 26 -OR- level 36+>, [[Meisterhau (Feat)]], [[Weapon Supremacy (Feat)]], [[Weapon Focus, Epic (Feat)]], [[Weapon Specialization, Epic (Feat)]], [[Weapon Focus, Greater (Feat)]], [[Weapon Specialization, Greater (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]]
}}</onlyinclude>
}}</onlyinclude>


| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|  
| Unlocks| [[Thousand Arms (Feat)]], [[Tide of Iron (Feat)]]
}}</onlyinclude>
}}</onlyinclude>


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:* +2 competence bonus to AC and Reflex saves;  
:* +2 competence bonus to AC and Reflex saves;  
:* +2 competence bonus to [[Maneuver Offense]] rolls and [[Maneuver Defense]];  
:* +2 competence bonus to [[Maneuver Offense]] rolls and [[Maneuver Defense]];  
:* Increase threat range of weapon by +1 (stacks with but is not increased by the [[Critical, Improved (Feat)]], [[Keen (Melee Weapon Magic Property)]], or similar abilities);  
:* Increase threat range of weapon by +1 (stacks with the [[Critical, Improved (Feat)]], [[Keen (Melee Weapon Magic Property)]], or similar abilities);  
:* Cannot be caught [[flat-footed]] or [[flanked]];  
:* Cannot be caught [[flat-footed]] or [[flanked]];  
:* Blindsense out to the reach of your weapon (or 30' for ranged weapons).  
:* Blindsense out to the reach of your weapon (or 30' for ranged weapons).  


'''Note:''' Unlike the other feats in the Weapon Focus/Specialization tree, Ultimate Mastery can only be selected once, for one type weapon.  It represents a degree of focus and training so intense that it is impossible for any creature-even a god-to have it with more than once.





Revision as of 13:55, 20 April 2020


As you near the zenith of martial skill, you begin to understand how little you really know.

Prerequisites: <Fighter 26 -OR- level 36+>, Meisterhau (Feat), Weapon Supremacy (Feat), Weapon Focus, Epic (Feat), Weapon Specialization, Epic (Feat), Weapon Focus, Greater (Feat), Weapon Specialization, Greater (Feat), Weapon Focus (Feat), Weapon Specialization (Feat)

Related: Thousand Arms (Feat), Tide of Iron (Feat)

Benefit: You have acquired absolute mastery with a single weapon type, an unrivaled skill that the merely mortal will never be able to approach. You gain the following abilities while wielding your chosen weapon: