War Flail (Weapon): Difference between revisions
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| Quality1 = Disarm | | Quality1 = Disarm | ||
| Quality2 = | | Quality2 = Intimidating | ||
| Quality3 = | | Quality3 = Trip | ||
| Quality4 = | | Quality4 = | ||
| Quality5 = | | Quality5 = |
Revision as of 16:43, 23 April 2020
Flail, War | 1-Hand / Exotic | [edit] | |||||||
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Cost | Sm Dmg | Med Dmg | Large Dmg | Crit | Range | Wt | Type | ||
40 gp | 1d8 | 1d10 | 2d8 | x2 | - | 6 lbs | Bludgeoning (physical, common) | ||
Weapon Qualities: Disarm, Intimidating, Trip | |||||||||
The War Flail is a flail made with exotic woods and construction techniques to place the weapon's weight in the very best places to be effective. It grants +2 on Disarm attempts and can be used to Trip. If you are tripped in return, drop the weapon to avoid. The War Flail belongs to the "Flails", weapon group. |