Heavy Flail (Weapon): Difference between revisions

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| Quality1 = Disarm
| Quality1 = Disarm
| Quality2 = Trip
| Quality2 = Intimidating
| Quality3 =  
| Quality3 = Trip
| Quality4 =  
| Quality4 =  
| Quality5 =  
| Quality5 =  

Revision as of 16:44, 23 April 2020

Flail, Heavy 2-Hand / Martial [edit]
Flail, Heavy
Cost Sm Dmg Med Dmg Large Dmg Crit Range Wt Type
15 gp 1d8 1d10 2d8 19-20 x2 - 10 lbs Bludgeoning (physical, common) or Piercing (physical, common)
Weapon Qualities: Disarm, Intimidating, Trip
A heavy flail has a handle quite similar to a flail, except with more space for gripping and stronger hardware. The chain is much heftier than a standard flail as well. The big difference is in the striking head. On a heavy flail, the striking head is twice as large and cylinder shaped, not to mention still liberally equipped with spikes. The heavy flail is still a flexible weapon, and gives bonuses to trip and disarm attempts. The Heavy Flail belongs to the "Flails" weapon group.