Dagger (Weapon): Difference between revisions
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| Quality1 = Concealable | | Quality1 = Concealable | ||
| Quality2 = | | Quality2 = Melee Capable | ||
| Quality3 = | | Quality3 = | ||
| Quality4 = | | Quality4 = |
Latest revision as of 17:49, 16 May 2020
Dagger | Light (1-Hand) / Simple | [edit] | |||||||
---|---|---|---|---|---|---|---|---|---|
Cost | Sm Dmg | Med Dmg | Large Dmg | Crit | Range | Wt | Type | ||
2 gp | 1d3 | 1d4 | 1d6 | 19-20 x2 | 10 ft | 1 lb | Piercing (physical, common) or Slashing (physical, common) | ||
Weapon Qualities: Concealable, Melee Capable | |||||||||
A dagger is a light knife meant for combat. Daggers come with blades of many shapes and sizes, but always have at least one sharpened edge and a useful point. Daggers are small enough that you receive a +2 bonus to Sleight of Hand skill checks to conceal a dagger on your person. The Dagger belongs to the "Blade, Light", "Close" and "Thrown" weapons groups. |