Spear (Weapon): Difference between revisions
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| Quality1 = Brace | | Quality1 = Brace | ||
| Quality2 = Defensive | | Quality2 = Defensive | ||
| Quality3 = | | Quality3 = Melee Capable | ||
| Quality4 = | | Quality4 = Primitive Availability | ||
| Quality5 = | | Quality5 = | ||
| Quality6 = | | Quality6 = |
Latest revision as of 17:50, 16 May 2020
Spear | 2-Hand / Simple | [edit] | |||||||
---|---|---|---|---|---|---|---|---|---|
Cost | Sm Dmg | Med Dmg | Large Dmg | Crit | Range | Wt | Type | ||
2 gp | 1d6 | 1d8 | 2d6 | x3 | 20 ft | 6 lbs | Piercing (physical, common) | ||
Weapon Qualities: Brace, Defensive, Melee Capable, Primitive Availability | |||||||||
Take a hefty five foot long stick, put a nice sharp blade on the end, and you have a spear. Spears are simple, economical, and for the investment, about the best weapons ever invented. If you need to arm thousands of troops really fast, you use spears. They hit extremely hard, they can be thrown for good distances, and they can brace to discourage charging opponents. The Spear belongs to the "Spears" and "Thrown" weapon groups. |