Dweomermetals: Difference between revisions
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! align="left" | Light Armor | ! align="left" | Light Armor | ||
| -1 Maneuver Defense || improves by 4 || improves by 3 (max 0) || improves by 10% (max 0) || align="left" | | | -1 Maneuver Defense || improves by 4 || improves by 3 (max 0) || improves by 10% (max 0) || align="left" | +30 feet material bonus to all movements speeds you possess. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=30-10 }}}}}} gp | ||
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! align="left" | Medium Armor | ! align="left" | Medium Armor | ||
| -1 Maneuver Defense || improves by 4 || improves by 4 (max 0) || improves by 10% (max 0) || align="left" | Considered light armor; Speed penalty from armor reduced by 5. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=32-10 }}}}}} gp | | -1 Maneuver Defense || improves by 4 || improves by 4 (max 0) || improves by 10% (max 0) || align="left" | Considered light armor and only requires light armor proficiency to wear; Speed penalty from armor reduced by 5; +20 feet material bonus to all movements speeds you possess. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=32-10 }}}}}} gp | ||
|- | |- | ||
! align="left" | Heavy Armor | ! align="left" | Heavy Armor | ||
| -1 Maneuver Defense || improves by 4 || improves by 5 (max 0) || improves by 5% (max 0) || align="left" | Considered medium armor; Speed penalty from armor reduced by 10. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=33-10 }}}}}} gp | | -1 Maneuver Defense || improves by 4 || improves by 5 (max 0) || improves by 5% (max 0) || align="left" | Considered medium armor and only requires light armor proficiency to wear; Speed penalty from armor reduced by 10; +20 feet material bonus to all movements speeds you possess. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=33-10 }}}}}} gp | ||
|- | |- | ||
! align="left" | Shield | ! align="left" | Shield | ||
| -1 Maneuver Defense || improves by 4 || improves by 3 (max 0) || improves by 10% (max 0) || align="left" | + | | -1 Maneuver Defense || improves by 4 || improves by 3 (max 0) || improves by 10% (max 0) || align="left" | +2 circumstance bonus to all maneuver offense checks. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=30-10 }}}}}} gp | ||
|} | |} | ||