Talk:Wizard: Difference between revisions

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Fav Spell Focus (Abjuration)
==Wizard Example Build==
1st Dodge
(Probably not actually a legal build; needs reviewed; keeping it here in case we get around to building a viable sample build later, so we can steal ideas from this one)
2nd (bonus) Heighten Spell
 
3rd   Toughness
 
5th   Selective Spell
Human, base stats: Str 8, Dex 10, Con 16, int 20, Wis 10, Chr 10.
6th (bonus) Empower Spell
 
7th  Endurance
Example Feats
  9th  Diehard
 
10th (bonus) Maximize Spell
1st Level: Dodge, Still Spell. These are always useful. Always.
11th  Quicken Spell
 
13th  Combat Casting
3rd Level: Spell penetration. Because caster level checks are HARD.
14th (bonus) Reach Spell
 
  15th  Greater Spell Focus (Abjuration)
5th Level: Spell focus, Silent Spell. Let's see them make THIS saving throw. More important, gags and silence spells don't do a thing any more.
  17th  Widen Spell
 
18th (bonus) Improved Metamagic
7th Level: Dazing Spell. Your spells are terrible in their power. AS THEY SHOULD BE.
19th  Cypher Script
 
21st  Improved Heighten Spell
9th Level: Selective Spell. This lets you nuke at will, no matter what your pesky team-mates are doing.
  22nd (bonus) Combat Reflexes
 
23rd  Spell Opportunity
10th Level: Elemental Spell, Acid. You know what's better than fireball? Acid ball.
25th  Silent Spell
 
26th (bonus) Perfect Spell
11th Level: Widen Spell: Size does matter. Oh yes, it does.
27th  Improved Combat Casting
 
29th  Still Spell
13th Level: Maximize Spell. Finally! Some PROPER firepower!
30th (bonus) Element Spell
 
31st  Absolute Spell
15th Level: Greater Spell Penetration, Quicken Spell. Punch it through, baby, and then cast ANOTHER spell!
33rd  Multispell
 
34th (bonus) Rudiment Spell
17th Level: Greater Spell Focus. Even harder saves.
  35th  Fundament Spell
 
19th Level: Spell Perfection. As a Wizard, perfection is your normal state.
 
20th Level: Intensify Spell. Yeap.  Because a 30d6 Polar Acid Ray sounds about right.

Revision as of 16:32, 15 August 2020

Fav		Spell Focus (Abjuration)
1st  		Dodge
2nd (bonus)	Heighten Spell
3rd   		Toughness
5th   		Selective Spell
6th (bonus)	Empower Spell
7th   		Endurance
9th   		Diehard
10th (bonus)	Maximize Spell
11th  		Quicken Spell
13th  		Combat Casting
14th (bonus)	Reach Spell
15th  		Greater Spell Focus (Abjuration)
17th  		Widen Spell
18th (bonus)	Improved Metamagic
19th  		Cypher Script
21st  		Improved Heighten Spell
22nd (bonus)	Combat Reflexes
23rd  		Spell Opportunity
25th  		Silent Spell
26th (bonus)	Perfect Spell
27th  		Improved Combat Casting
29th  		Still Spell
30th (bonus)	Element Spell
31st  		Absolute Spell
33rd  		Multispell
34th (bonus)	Rudiment Spell
35th  		Fundament Spell