Thrashing (Shield Magic Property): Difference between revisions
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| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}} | | Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}} | ||
| Description|This property allows the wielder of the shield to perform a [[Shield Bash]] as a swift action, up to once per round. It can | | Description|This property allows the wielder of the shield to perform a [[Shield Bash]] as a [[swift action]], up to once per round. It can instead be used to perform a normal Shield Bash instead (as an [[attack action]]), but not both in the same round. | ||
A Thrashing shield deals +20 points of [[Base Weapon Damage]] when used to perform a Shield Bash. | A Thrashing shield deals +20 points of [[Base Weapon Damage]] when used to perform a Shield Bash. Base weapon damage is multiplied when you reach a new experience tier (i.e., it improves to +40 at level 6, +60 at level 11, +80 at level 16, +100 at level 21, +120 at level 26, and +140 at level 31). Base weapon damage is usually multiplied on a critical hit, since it is NOT bonus damage, but Combat Maneuvers cannot normally crit. Base weapon damage always stacks with any other source of base weapon damage. | ||
Only Light Shields and Heavy Shields can have this ability; Bucklers, War Shields, and Tower Shields may not. | Only Light Shields and Heavy Shields can have this ability; Bucklers, War Shields, and Tower Shields may not. | ||
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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Shield bash | | ShortDesc|Shield bash as a swift action, and deal +20 base weapon damage when doing so. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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Revision as of 22:34, 5 November 2020
Thrashing (Shield Magic Property)
This property allows the wielder of the shield to perform a Shield Bash as a swift action, up to once per round. It can instead be used to perform a normal Shield Bash instead (as an attack action), but not both in the same round.
A Thrashing shield deals +20 points of Base Weapon Damage when used to perform a Shield Bash. Base weapon damage is multiplied when you reach a new experience tier (i.e., it improves to +40 at level 6, +60 at level 11, +80 at level 16, +100 at level 21, +120 at level 26, and +140 at level 31). Base weapon damage is usually multiplied on a critical hit, since it is NOT bonus damage, but Combat Maneuvers cannot normally crit. Base weapon damage always stacks with any other source of base weapon damage.
Only Light Shields and Heavy Shields can have this ability; Bucklers, War Shields, and Tower Shields may not.
- Creation: Creator (Feat), Bailiwick Check (DC 43), a bright remnant (tier 3), and an item symbolic of the enchantment.