Unpredictable Trajectory (Feat): Difference between revisions
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| Benefit=You gain a +1 | | Benefit=You gain a +1 [[circumstance bonus]] to AC in any round in which you make an attack with one of these weapons. | ||
'''Special''': When making an attack with any weapon in the Flail group against an enemy with partial cover, you take no attack penalty. | '''Special''': When making an attack with any weapon in the Flail group against an enemy with partial cover, you take no attack penalty. |
Latest revision as of 16:09, 7 November 2020
As you loop and swing your heavy, flexible weapon in unpredictable ways, foes seeking to attack you are daunted and confounded.
Prerequisites: Level 1, Proficiency with any weapon in the Flail group (Nunchaku, Flail, War Flail, Dorn Dergar, Heavy Flail, Great Flail, Dire Flail, or Spiked Chain).
Related: Shield of Swings (Feat), Spiky Shield (Feat)
Benefit: You gain a +1 circumstance bonus to AC in any round in which you make an attack with one of these weapons.
Special: When making an attack with any weapon in the Flail group against an enemy with partial cover, you take no attack penalty.
Normal: You take a -4 penalty to attack rolls against enemies with partial cover.