Coat of Arms (Armor): Difference between revisions
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| AC = 8 | | AC = 8 | ||
| MaxDex = | | MaxDex = -2 | ||
| ArmorCheckPenalty = -3 | | ArmorCheckPenalty = -3 |
Revision as of 23:16, 19 December 2020
Coat of Arms |
Heavy Armor proficiency required | edit | |||||||
---|---|---|---|---|---|---|---|---|---|
Cost | Armor Bonus to AC |
Dex Penalty to AC |
Armor Check Penalty |
Arcane Spell Failure |
Move Penalty | Durability | Wt | ||
Size Medium | Size Small | ||||||||
3,200 gp | 8 | -2 | -3 | 40% | -10 | -5 | 4 | 30 lbs. | |
Special: Armor Check Penalty reduced to -2 (instead of -5) for Stealth checks. | |||||||||
A Coat of Arms is the product of a sophisticated culture that is capable of producing very protective armors, but chooses to make sturdy armor that 'looks good.' Despite its name, a Coat of Arms is a full suit of armor, not a coat. It is used for functions such as parades, coronation ceremonies, standing guard in palaces, and so on. For adventurers, a Coat of Arms provides a level of protection similar to field plate but which has considerably more "style". Coats of Arms may or may not be available in all campaigns. A Coat of Arms is made of tooled leather and/or ceramic bonded over the metal plates of the armor. Due to this fine construction, a Coat of Arms may be constructed from any one of the dweomermetals, not just those for metal armor. Coats of Arms are often used as a uniform by rich, powerful organizations that need to maintain appearances, but must also be ready for a serious fight. The leather and ceramic-bonded steel plates used in Coats of Arms make less noise than heavy armor typically makes, and wearers take only a -2 armor check penalty on Stealth checks as a result (instead of -3). |