Talk:True Dweomers: Difference between revisions
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| 9 || +3 || 35+ || 1d6+14/CL || 35d6+490 || 525-700 || 612.5 || 647.5 || 700 || 735 || 770 || 805 | | 9 || +3 || 35+ || 1d6+14/CL || 35d6+490 || 525-700 || 612.5 || 647.5 || 700 || 735 || 770 || 805 | ||
|} | |} | ||
===Things that can be spell buffed=== | |||
* | *initiative = enchant | ||
*death checks (minor) = necro | |||
*Maneuver Offense = trans | |||
*Maneuver Defense = abj | |||
*Maneuver Damage adders (scale this HEAVY) = abj | |||
*Maneuver Damage bonus Dice (scale this HEAVY) = evoc | |||
*+to-hit (major) = ill | |||
*Melee to-hit = trans | |||
*ranged to-hit = trans | |||
*spell(ray) to-hit = necro | |||
Adders to | |||
*All damage (major!!) = evoc | |||
*melee dam = trans | |||
*ranged dam = ench | |||
*ray dam = ill | |||
*spell dam (major!) = ill | |||
Damage dice added to | |||
*All damage (major!!) = abj | |||
*melee dam = trans | |||
*ranged dam = conj | |||
*ray dam = ill | |||
*spell dam (major!) = ench | |||
bonuses to | |||
*weapon Crit range = trans | |||
*weapon crit severity = necr | |||
*weapon Crit bonus dice = ench | |||
*weapon crit numeric adders = ill | |||
*skill crit range = ench | |||
*skill crit severity = ill | |||
* skill rolls (+1 to +2) | |||
Move | |||
*All Move (Major!) = tran | |||
*Walk: walk, run, double move 5-ft steps, brachiate = minor = trans, conj | |||
*Swim: lesser, greater, jet = ench, trans | |||
*Fly: lesser, greater = necro, conj | |||
*Hover, Vault = ench, conj | |||
*Teleport: lesser, greater (major) = evoc, abj | |||
*Burrow, earth glide? nobuffs! | |||
==Current status== | ==Current status== | ||
* True Dweomers - data compilation complete | * True Dweomers - data compilation complete | ||
Revision as of 16:38, 27 December 2020
System and Structure
Spell Strata | Burn Cost | Min Level | Base Dice | max dice | range | avg | Enhanced | Maximized | Max+Enh | Perfected | Absolute |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | +3 | 19th | 1d6+6/CL | 35d6+210 | 245-420 | 332.5 | 367.5 | 420 | 455 | 490 | 525 |
2 | +3 | 21st | 1d6+7/CL | 35d6+245 | 280-455 | 367.5 | 402.5 | 455 | 490 | 525 | 560 |
3 | +3 | 23rd | 1d6+8/CL | 35d6+280 | 315-490 | 402.5 | 437.5 | 490 | 525 | 560 | 595 |
4 | +3 | 25th | 1d6+9/CL | 35d6+315 | 350-525 | 437.5 | 472.5 | 525 | 560 | 595 | 630 |
5 | +3 | 27th | 1d6+10/CL | 35d6+350 | 385-560 | 472.5 | 507.5 | 560 | 595 | 630 | 665 |
6 | +3 | 29th | 1d6+11/CL | 35d6+385 | 420-595 | 507.5 | 542.5 | 595 | 630 | 665 | 700 |
7 | +3 | 31st | 1d6+12/CL | 35d6+420 | 455-630 | 542.5 | 577.5 | 630 | 665 | 700 | 735 |
8 | +3 | 33rd | 1d6+13/CL | 35d6+455 | 490-665 | 577.5 | 612.5 | 665 | 700 | 735 | 770 |
9 | +3 | 35+ | 1d6+14/CL | 35d6+490 | 525-700 | 612.5 | 647.5 | 700 | 735 | 770 | 805 |
Things that can be spell buffed
- initiative = enchant
- death checks (minor) = necro
- Maneuver Offense = trans
- Maneuver Defense = abj
- Maneuver Damage adders (scale this HEAVY) = abj
- Maneuver Damage bonus Dice (scale this HEAVY) = evoc
- +to-hit (major) = ill
- Melee to-hit = trans
- ranged to-hit = trans
- spell(ray) to-hit = necro
Adders to
- All damage (major!!) = evoc
- melee dam = trans
- ranged dam = ench
- ray dam = ill
- spell dam (major!) = ill
Damage dice added to
- All damage (major!!) = abj
- melee dam = trans
- ranged dam = conj
- ray dam = ill
- spell dam (major!) = ench
bonuses to
- weapon Crit range = trans
- weapon crit severity = necr
- weapon Crit bonus dice = ench
- weapon crit numeric adders = ill
- skill crit range = ench
- skill crit severity = ill
- skill rolls (+1 to +2)
Move
- All Move (Major!) = tran
- Walk: walk, run, double move 5-ft steps, brachiate = minor = trans, conj
- Swim: lesser, greater, jet = ench, trans
- Fly: lesser, greater = necro, conj
- Hover, Vault = ench, conj
- Teleport: lesser, greater (major) = evoc, abj
- Burrow, earth glide? nobuffs!
Current status
- True Dweomers - data compilation complete
TD Template
{{Template:TD | Level=<onlyinclude>{{#ifeq:{{{transcludesection|Level}}} | Level| }}</onlyinclude> | School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | School| }}</onlyinclude> | Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}} | Components| }}</onlyinclude> | Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | Range| <!-- Values: Self, Touch, Close, Medium, Long, or anything else --> }}</onlyinclude> | Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | Target| }}</onlyinclude> | Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | Duration| <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> }}</onlyinclude> | Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | Save| <!-- Values: None, FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates, ReflHalf, ReflNegates, HReflHalf, HReflNegates, WillHalf, WillNegates, HWillHalf, HWillNegates, or anything else --> }}</onlyinclude> | Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | Save-DC| <!-- Values: None, Weak, Strong, Hybrid, or anything else --> }}</onlyinclude> | Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}} | Lays-Charge| <!-- Values: Y, or leave blank --> }}</onlyinclude> | Lays-Dual-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Dual-Charge}}} | Lays-Dual-Charge| <!-- Values: Y, or leave blank --> }}</onlyinclude> | Charge-Notes=<onlyinclude>{{#ifeq:{{{transcludesection|Charge-Notes}}} | Charge-Notes| }}</onlyinclude> | SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | SR| <!-- Values: Y, or leave blank --> }}</onlyinclude> | Description = | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ShortDesc| }}</onlyinclude> | Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | Reviewed| <!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> }}</onlyinclude> }}