Shooter: Difference between revisions
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===Shooter=== | <div style="margin-left:1.5em"> | ||
== Shooter == | |||
</div> | |||
{{Quote|{{Monster Role|transcludesection=ShooterShortDesc}}}} | |||
* Shooters | ::* Shooters count as {{Monster Role|transcludesection=ShooterXP}} monsters for purposes of encounter size, XP award, and treasure. | ||
* Shooters | ::* Shooters have {{#switch:{{Monster Role|transcludesection=ShooterHitPoints}}| 1 = the same number of hit points as monsters with the same CR.| 2 = twice as many hit points as monsters with the same CR.| 3 = three times as many hit points as monsters with the same CR.| 4 = four times as many hit points as monsters with the same CR.| 0+1 = just a single hit point. | #default = an unknown number of hit points.}} | ||
::* Shooters get a {{#ifexpr:{{Monster Role|transcludesection=ShooterInitMod}}>0|+{{Monster Role|transcludesection=ShooterInitMod}}|{{Monster Role|transcludesection=ShooterInitMod}}}} adjustment to their initiative. | |||
::* Shooters inflict {{Monster Role|transcludesection=ShooterDmgMult}} damage with their attacks, applied as a combination of increased damage and increased number of attacks. | |||
* Shooters | ::* Shooters get {{Monster Role|transcludesection=ShooterActionPoints}} action point(s). | ||
* Shooters | {{Monster Role|transcludesection=ShooterConditionImmunity}} | ||
* Shooters | ::* Shooters have the following special abilities: | ||
<div style="margin-left:4.5em">{{Monster Role|transcludesection=ShooterReminder1}}{{Monster Role|transcludesection=ShooterReminder2}}{{Monster Role|transcludesection=ShooterReminder3}}{{Monster Role|transcludesection=ShooterReminder4}}</div> | |||
* |
Revision as of 20:46, 18 January 2021
Shooter
- This monster likes to stand back and attack from range... and is very good at it.
- Shooters count as 2 monsters for purposes of encounter size, XP award, and treasure.
- Shooters have twice as many hit points as monsters with the same CR.
- Shooters get a +5 adjustment to their initiative.
- Shooters inflict Double damage with their attacks, applied as a combination of increased damage and increased number of attacks.
- Shooters get 1 action point(s).
- Shooters have the following special abilities:
Deadshot (Ex; Shooter Role) Always On |
Shooters may use any of their listed special attacks as though they have a range increment of 30 feet, with a maximum range of 150 feet. If an ability already has a listed range which is greater than this, use that range instead. |
Unblinking Accuracy (Ex; Shooter Role) Always On |
Shooters never take penalties for firing into melee. In addition, Shooters never suffer penalties on their attack rolls due to range, though they are still limited by the maximum range of their attack. |