Killer: Difference between revisions
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::* Killers have {{#switch:{{Monster Role|transcludesection=KillerHitPoints}}| 1 = the same number of hit points as monsters with the same CR.| 2 = twice as many hit points as monsters with the same CR.| 3 = three times as many hit points as monsters with the same CR.| 4 = four times as many hit points as monsters with the same CR.| 0+1 = just a single hit point. | #default = an unknown number of hit points.}} | ::* Killers have {{#switch:{{Monster Role|transcludesection=KillerHitPoints}}| 1 = the same number of hit points as monsters with the same CR.| 2 = twice as many hit points as monsters with the same CR.| 3 = three times as many hit points as monsters with the same CR.| 4 = four times as many hit points as monsters with the same CR.| 0+1 = just a single hit point. | #default = an unknown number of hit points.}} | ||
::* Killers get a {{#ifexpr:{{Monster Role|transcludesection=KillerInitMod}}>0|+{{Monster Role|transcludesection=KillerInitMod}}|{{Monster Role|transcludesection=KillerInitMod}}}} adjustment to their initiative. | ::* Killers get a {{#ifexpr:{{Monster Role|transcludesection=KillerInitMod}}>0|+{{Monster Role|transcludesection=KillerInitMod}}|{{Monster Role|transcludesection=KillerInitMod}}}} adjustment to their initiative. | ||
::* Killers inflict {{Monster Role|transcludesection=KillerDmgMult}} damage with their attacks. | ::* Killers inflict {{#switch:{{Monster Role|transcludesection=KillerDmgMult}}| Half = half damage with their attacks, by way of reduced damage and reduced number of attacks. | Single = the same damage with their attacks as a monster with no Role of the same CR. | Double = double damage with their attacks, by way of increased damage and more attacks during a full attack action. | Triple = triple damage with their attacks, by way of increased damage and more attacks each round. | #default = an unknown multiple of damage to their attacks.}} | ||
::* Killers get {{Monster Role|transcludesection=KillerActionPoints}} action point(s). | ::* Killers get {{Monster Role|transcludesection=KillerActionPoints}} action point(s). | ||
{{Monster Role|transcludesection=KillerConditionImmunity}} | {{Monster Role|transcludesection=KillerConditionImmunity}} | ||
::* Killers have the following special abilities: | ::* Killers have the following special abilities: | ||
<div style="margin-left:4.5em">{{Monster Role|transcludesection=KillerReminder1}}{{Monster Role|transcludesection=KillerReminder2}}{{Monster Role|transcludesection=KillerReminder3}}{{Monster Role|transcludesection=KillerReminder4}}</div> | <div style="margin-left:4.5em">{{Monster Role|transcludesection=KillerReminder1}}{{Monster Role|transcludesection=KillerReminder2}}{{Monster Role|transcludesection=KillerReminder3}}{{Monster Role|transcludesection=KillerReminder4}}</div> |
Revision as of 22:16, 18 January 2021
Killer
- This lean, murderous monster seems fanatical about killing everything it can catch.
- Killers count as 2 monsters for purposes of encounter size, XP award, and treasure.
- Killers have twice as many hit points as monsters with the same CR.
- Killers get a +4 adjustment to their initiative.
- Killers inflict triple damage with their attacks, by way of increased damage and more attacks each round.
- Killers get 2 action point(s).
- Killers have the following special abilities:
Swift As Death (Ex; Killer Role) Always On |
Killers increase their speed by +30 feet with all movement types they possess (this is already included in the numbers listed in the Movement Types section, above). |