Template:Pattern: Difference between revisions

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<h2 class="bestiary">Special Abilities</h2>
<h2 class="bestiary">Special Abilities</h2>


:  
<div style="margin-left:1.5em">
{{#if:{{{Special-Ability-1-Name|}}}|<h3 class="bestiary">{{{Special-Ability-1-Name}}} ({{{Special-Ability-1-Type}}}; {{#var:Pattern-Name}} Pattern)</h3><br>{{{Special-Ability-1-Description}}}|}}
 
{{#if:{{{Special-Ability-2-Name|}}}|<h3 class="bestiary">{{{Special-Ability-2-Name}}} ({{{Special-Ability-2-Type}}}; {{#var:Pattern-Name}} Pattern)</h3><br>{{{Special-Ability-2-Description}}}|}}
 
{{#if:{{{Special-Ability-3-Name|}}}|<h3 class="bestiary">{{{Special-Ability-3-Name}}} ({{{Special-Ability-3-Type}}}; {{#var:Pattern-Name}} Pattern)</h3><br>{{{Special-Ability-3-Description}}}|}}
</div>


<h2 class="bestiary">Combat Tactics</h2>
<h2 class="bestiary">Combat Tactics</h2>

Revision as of 21:10, 22 January 2021

Not just anybody can do this, you know. Well, okay, they can if they have this pattern. But otherwise...
Not just anybody can do this, you know. Well, okay, they can if they have this pattern. But otherwise...

Pattern Pattern (+{{{CR-Adj}}} CR)


This pattern does not have a description

This pattern does not have a short description

General

Init: -
Ambush Chance:
Senses:
Perception: -
Movement Types:

Defense

AC: -
Maneuver Defense: -
Hit Points: -
Fort: -
Refl: -
Will: -
Special Defenses:
Strong Against:
Weak Against:

Offense

Space / Reach: - / -
To-Hits: -
Damage: -
Maneuver Offense: -
Save DC's: -

Statistics

Str: -    Dex: -    Con: -    Int: -    Wis: -    Cha: -
Feats:
Skills:
Languages:

Special Abilities



Combat Tactics


Out of Combat


Rewards

XP:
Treasure: