Template:Pattern: Difference between revisions

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: '''Ambush Chance:''' {{#ifexpr:{{{Ambush-Chance-Nudge|0}}}>0|+{{{Ambush-Chance-Nudge}}} (worse at ambushes)|{{#ifexpr:{{{Ambush-Chance-Nudge|0}}}<0|{{{Ambush-Chance-Nudge|}}} (better at ambushes)|-}}}}
: '''Ambush Chance:''' {{#ifexpr:{{{Ambush-Chance-Nudge|0}}}>0|+{{{Ambush-Chance-Nudge}}} (worse at ambushes)|{{#ifexpr:{{{Ambush-Chance-Nudge|0}}}<0|{{{Ambush-Chance-Nudge|}}} (better at ambushes)|-}}}}
}}|}}
}}|}}
: '''Senses:''' {{#ifeq:{{{Blind-to-Vision}}}|Y|{{#!:
: '''Senses:''' {{#ifeq:{{{Blind-to-Vision}}}|Y|{{#!:
::* [[Blind]] to Vision}}|}}{{#ifeq:{{{Blind-to-Sound}}}|Y|{{#!:
::* [[Blind]] to Vision}}|}}{{#ifeq:{{{Blind-to-Sound}}}|Y|{{#!:
Line 50: Line 49:
::* [[Tremorsense]] {{{Tremorsense-Range}}} ft.}}|}}{{#ifexpr:{{{Watersense-Range|}}}|{{#!:
::* [[Tremorsense]] {{{Tremorsense-Range}}} ft.}}|}}{{#ifexpr:{{{Watersense-Range|}}}|{{#!:
::* [[Watersense]] {{{Watersense-Range}}} ft.}}|}}
::* [[Watersense]] {{{Watersense-Range}}} ft.}}|}}
 
{{#if:{{{Skill-Perception-Adj|}}}|{{#!:
: '''Perception:''' {{#ifexpr:{{{Skill-Perception-Adj|0}}}>0|+{{{Skill-Perception-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Skill-Perception-Adj|0}}}<0|{{{Skill-Perception-Adj|}}} CRs less than base creature.|-}}}}
: '''Perception:''' {{#ifexpr:{{{Skill-Perception-Adj|0}}}>0|+{{{Skill-Perception-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Skill-Perception-Adj|0}}}<0|{{{Skill-Perception-Adj|}}} CRs less than base creature.|-}}}}
 
}}|}}
: '''Movement Types:''' {{#ifexpr:{{{Increase-All-Existing-Moves|}}}|{{#!:
: '''Movement Types:''' {{#ifexpr:{{{Increase-All-Existing-Moves|}}}|{{#!:
::* Increase all move speeds by {{{Increase-All-Existing-Moves}}} ft.}}|}}{{#ifeq:{{{Walk-Speed}}}|Remove|{{#!:
::* Increase all move speeds by {{{Increase-All-Existing-Moves}}} ft.}}|}}{{#ifeq:{{{Walk-Speed}}}|Remove|{{#!:
Line 89: Line 88:


<h2 class="bestiary">Defense</h2>
<h2 class="bestiary">Defense</h2>
{{#if:{{{AC-Adj|}}}|{{#!:
: '''AC:''' {{#ifexpr:{{{AC-Adj|0}}}>0|+{{{AC-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{AC-Adj|0}}}<0|{{{AC-Adj|}}} CRs less than base creature.|-}}}}
: '''AC:''' {{#ifexpr:{{{AC-Adj|0}}}>0|+{{{AC-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{AC-Adj|0}}}<0|{{{AC-Adj|}}} CRs less than base creature.|-}}}}
 
}}|}}{{#if:{{{Maneuver-Defense-Adj|}}}|{{#!:
: '''Maneuver Defense:''' {{#ifexpr:{{{Maneuver-Defense-Adj|0}}}>0|+{{{Maneuver-Defense-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Maneuver-Defense-Adj|0}}}<0|{{{Maneuver-Defense-Adj|}}} CRs less than base creature.|-}}}}
: '''Maneuver Defense:''' {{#ifexpr:{{{Maneuver-Defense-Adj|0}}}>0|+{{{Maneuver-Defense-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Maneuver-Defense-Adj|0}}}<0|{{{Maneuver-Defense-Adj|}}} CRs less than base creature.|-}}}}
 
}}|}}{{#if:{{{Hit-Points-Adj|}}}|{{#!:
: '''Hit Points:''' {{#ifexpr:{{{Hit-Points-Adj|0}}}>0|+{{{Hit-Points-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Hit-Points-Adj|0}}}<0|{{{Hit-Points-Adj|}}} CRs less than base creature.|-}}}}
: '''Hit Points:''' {{#ifexpr:{{{Hit-Points-Adj|0}}}>0|+{{{Hit-Points-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Hit-Points-Adj|0}}}<0|{{{Hit-Points-Adj|}}} CRs less than base creature.|-}}}}
 
}}|}}{{#if:{{{Fort-Adj|}}}|{{#!:
: '''Fort:''' {{#ifexpr:{{{Fort-Adj|0}}}>0|+{{{Fort-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Fort-Adj|0}}}<0|{{{Fort-Adj|}}} CRs less than base creature.|-}}}}
: '''Fort:''' {{#ifexpr:{{{Fort-Adj|0}}}>0|+{{{Fort-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Fort-Adj|0}}}<0|{{{Fort-Adj|}}} CRs less than base creature.|-}}}}
 
}}|}}{{#if:{{{Refl-Adj|}}}|{{#!:
: '''Refl:''' {{#ifexpr:{{{Refl-Adj|0}}}>0|+{{{Refl-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Refl-Adj|0}}}<0|{{{Refl-Adj|}}} CRs less than base creature.|-}}}}
: '''Refl:''' {{#ifexpr:{{{Refl-Adj|0}}}>0|+{{{Refl-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Refl-Adj|0}}}<0|{{{Refl-Adj|}}} CRs less than base creature.|-}}}}
 
}}|}}{{#if:{{{Will-Adj|}}}|{{#!:
: '''Will:''' {{#ifexpr:{{{Will-Adj|0}}}>0|+{{{Will-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Will-Adj|0}}}<0|{{{Will-Adj|}}} CRs less than base creature.|-}}}}
: '''Will:''' {{#ifexpr:{{{Will-Adj|0}}}>0|+{{{Will-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Will-Adj|0}}}<0|{{{Will-Adj|}}} CRs less than base creature.|-}}}}
 
}}|}}
: '''Special Defenses:''' {{#if:{{{Special-Defenses-1|}}}|{{#!:
: '''Special Defenses:''' {{#if:{{{Special-Defenses-1|}}}|{{#!:
::* ({{#var:Pattern-Name}}) {{{Special-Defenses-1|}}}
::* ({{#var:Pattern-Name}}) {{{Special-Defenses-1|}}}

Revision as of 21:25, 22 January 2021

Not just anybody can do this, you know. Well, okay, they can if they have this pattern. But otherwise...
Not just anybody can do this, you know. Well, okay, they can if they have this pattern. But otherwise...

Pattern Pattern (+{{{CR-Adj}}} CR)


This pattern does not have a description

This pattern does not have a short description

General

Senses:
Movement Types:

Defense

Special Defenses:
Strong Against:
Weak Against:

Offense

Space / Reach: - / -
To-Hits: -
Damage: -
Maneuver Offense: -
Save DC's: -

Statistics

Str: -    Dex: -    Con: -    Int: -    Wis: -    Cha: -
Feats:
Skills:
Languages:

Special Abilities