Divine Summoning (Feat): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites|Level 6, | | Prerequisites|Level 6, a vow or professed set of goals | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Line 13: | Line 13: | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Benefit=Whenever you summon a creature or creatures with a summon spell you cast yourself (which may include the use of a magic item), the summoned creature(s) may gain a divinely-inspired | | Benefit=Whenever you summon a creature (or creatures) with a summon spell you cast yourself (which may include the use of a magic item), the summoned creature(s) may gain a divinely-inspired bonus: | ||
: | :* '''Smite Enemy:''' Once per encounter as a [[swift action]], the summoned creature may choose one monster it can perceive that stands in opposition to its summoner's ethics and goals. Once it has declared its Smite target, each of its attacks made against that target gain a +2 bonus to-hit, and inflict 4 points of bonus damage. Attacks against any other creature besides the designated Smite target (obviously) don't get these bonuses. | ||
: | :: The type of this damage is determined by the summoner's alignment, and the alignment of the summoned monster changes to match this damage type: | ||
: | ::* '''Good:''' {{dmg|radiant}} damage | ||
::* '''Evil:''' {{dmg|necrotic}} damage | |||
::* '''Lawful:''' {{dmg|stilling}} damage | |||
::* '''Chaotic:''' {{dmg|scouring}} damage | |||
:If your character is | :: If your character is aligned with two ethical axes, (such as Lawful Good), you must choose which damage type this feat applies when you take the feat. Once selected, it cannot be changed except through [[re-selection process]]. | ||
:: Smite Enemy persists until the target is dead or the end of the encounter, whichever occurs first. | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Summoned creatures gain | | ShortDesc|Summoned creatures gain the ability to smite foes in opposition to your ethos or goals. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Revision as of 17:23, 6 February 2021
You are so in favor with your God's Will, every creature you summon is touched with their Divine power.
Prerequisites: Level 6, a vow or professed set of goals
Benefit: Whenever you summon a creature (or creatures) with a summon spell you cast yourself (which may include the use of a magic item), the summoned creature(s) may gain a divinely-inspired bonus:
- Smite Enemy: Once per encounter as a swift action, the summoned creature may choose one monster it can perceive that stands in opposition to its summoner's ethics and goals. Once it has declared its Smite target, each of its attacks made against that target gain a +2 bonus to-hit, and inflict 4 points of bonus damage. Attacks against any other creature besides the designated Smite target (obviously) don't get these bonuses.
- The type of this damage is determined by the summoner's alignment, and the alignment of the summoned monster changes to match this damage type:
- If your character is aligned with two ethical axes, (such as Lawful Good), you must choose which damage type this feat applies when you take the feat. Once selected, it cannot be changed except through re-selection process.
- Smite Enemy persists until the target is dead or the end of the encounter, whichever occurs first.