Template:Trap: Difference between revisions

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#vardefine:Maneuver-Defense-CR|{{#if:{{{CR|}}}|{{#expr:{{{CR}}} + {{#if:{{{Complication-1|}}}|{{#ifexpr:{{:{{{Complication-1}}}|transcludesection=Maneuver-Defense-Adj}}|{{:{{{Complication-1}}}|transcludesection=Maneuver-Defense-Adj}}|0}}|0}} + {{#if:{{{Complication-2|}}}|{{#ifexpr:{{:{{{Complication-2}}}|transcludesection=Maneuver-Defense-Adj}}|{{:{{{Complication-2}}}|transcludesection=Maneuver-Defense-Adj}}|0}}|0}}}}|1}}
#vardefine:Maneuver-Defense-CR|{{#if:{{{CR|}}}|{{#expr:{{{CR}}} + {{#if:{{{Complication-1|}}}|{{#ifexpr:{{:{{{Complication-1}}}|transcludesection=Maneuver-Defense-Adj}}|{{:{{{Complication-1}}}|transcludesection=Maneuver-Defense-Adj}}|0}}|0}} + {{#if:{{{Complication-2|}}}|{{#ifexpr:{{:{{{Complication-2}}}|transcludesection=Maneuver-Defense-Adj}}|{{:{{{Complication-2}}}|transcludesection=Maneuver-Defense-Adj}}|0}}|0}}}}|1}}
}}{{
}}{{
#vardefine:Maneuver-Defense|{{Skill-DC|Average|{{#expr:{{#var:Maneuver-Defense-CR}}+{{#switch: {{{Trap-Complexity}}} | Crude = -3 | Rickety = -2 | Simple = -1 | Tricky = 1 | Sophisticated = 2 | Intricate = 3 | #default = 0}}}}|nohi=Y}}
#vardefine:Maneuver-Defense|{{#expr:{{Average-Skill-DC|transcludesection={{#var:Maneuver-Defense-CR}}}}+{{#switch: {{{Trap-Complexity}}} | Crude = -3 | Rickety = -2 | Simple = -1 | Tricky = 1 | Sophisticated = 2 | Intricate = 3 | #default = 0}}}}
}}{{
}}{{
#vardefine:Damage-CR|{{#if:{{{CR|}}}|{{#expr:{{{CR}}} + {{#if:{{{Complication-1|}}}|{{#ifexpr:{{:{{{Complication-1}}}|transcludesection=Damage-Adj}}|{{:{{{Complication-1}}}|transcludesection=Damage-Adj}}|0}}|0}} + {{#if:{{{Complication-2|}}}|{{#ifexpr:{{:{{{Complication-2}}}|transcludesection=Damage-Adj}}|{{:{{{Complication-2}}}|transcludesection=Damage-Adj}}|0}}|0}}}}|1}}
#vardefine:Damage-CR|{{#if:{{{CR|}}}|{{#expr:{{{CR}}} + {{#if:{{{Complication-1|}}}|{{#ifexpr:{{:{{{Complication-1}}}|transcludesection=Damage-Adj}}|{{:{{{Complication-1}}}|transcludesection=Damage-Adj}}|0}}|0}} + {{#if:{{{Complication-2|}}}|{{#ifexpr:{{:{{{Complication-2}}}|transcludesection=Damage-Adj}}|{{:{{{Complication-2}}}|transcludesection=Damage-Adj}}|0}}|0}}}}|1}}

Revision as of 20:57, 31 January 2022

Trap (CR 1 Trap)

{{{Trap-Complexity}}} Complexity
Detect Trap
13
(Spot DC)
Initiative
Initiative Icon 2.png
3
Perception
13
Passive
Man Def
Shield Icon 3.png
12
Durability
15
Eye-clipart.png Triggering Sense: {{{Triggering-Sense}}} {{{Triggering-Sense-Range}}} ft.

Default Attack

Anti-Tamper

Reset Mechanism

On Destruction


Trap

Trap

No description found.

Origin Space

No origin space description found.

Rewards

XP: 400

Treasure: Sellable Goods worth 219 gp.

Weight: 10 lbs.     Volume: 0 cu. ft.