Leathery Creature: Difference between revisions
No edit summary |
No edit summary |
||
Line 60: | Line 60: | ||
| WIS-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|WIS-Adj}}} | | WIS-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|WIS-Adj}}} | ||
| WIS-Adj| | | WIS-Adj| 4 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Line 87: | Line 87: | ||
| Hit-Points-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Hit-Points-Adj}}} | | Hit-Points-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Hit-Points-Adj}}} | ||
| Hit-Points-Adj| | | Hit-Points-Adj| 1 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Fort-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Fort-Adj}}} | | Fort-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Fort-Adj}}} | ||
| Fort-Adj| | | Fort-Adj| 1 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Refl-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Refl-Adj}}} | | Refl-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Refl-Adj}}} | ||
| Refl-Adj| | | Refl-Adj| 1 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Line 107: | Line 107: | ||
| Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | ||
| Damage-Adj| | | Damage-Adj| 1 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Latest revision as of 20:16, 21 May 2022
Leathery Creature Pattern (+1 CR)
- Subtype: add Leathery to subtypes
Leathery Creature is a pattern that can be added to any Creature, hereafter referred to as the base creature. Leathery adds a tough outer layer to a creature, be it thick skin, layers of callous or scar-tissue, a full suit of well-worn chainmail, a thick rubbery layer of ectoplasm or a layer of debris (brush, coals, gravel, etc) which has been crusted onto their surface. In all cases, their ugly, scabrously-tough appearance indicates that they are quite a bit more durable than you'd expect.
Leathery is a great Pattern for representing grizzled sergeants, battle-hardened veterans, and tough, stubborn survivors. It can also be used to show allegiance to a God of War, or some weird Cult of Pain. Maybe it is indicative of a tribe of Treants who have survived a forest fire, or a heavily reinforced Flesh Golem, or a truly tough Dragon. Maybe Leathery contructs are the 'signature item' of a famous Warlord or evil Emperor.
Leathery can also represent more exotic bad guys, like phase-bent Waspines, or Atropals wrapped in the ghosts of their dead universia. The possibilities are manifold, and GM's are encouraged to be creative, but fair.
This tough-looking creature is covered with scars, callouses, and a wary attitude.
General
- Init: +1 CRs greater than base creature.
- Senses:
- Movement Types:
- Increase all move speeds by 10 ft.
Defense
- AC: +1 CRs greater than base creature.
- Hit Points: +1 CRs greater than base creature.
- Fort: +1 CRs greater than base creature.
- Refl: +1 CRs greater than base creature.
- Special Defenses:
- (Leathery Creature) Been There, Done That: Leathery Creatures gain DR 1/ Common, or Uncommon, or Rare and ER 1/ Common, or Uncommon, or Rare, as the GM chooses. If they already have Damage Resistance or Energy Resistance of a type covered by the chosen types, this does not stack. They only receive the larger amount of protection against a given attack.
- Strong Against:
- Weak Against:
Offense
- Space / Reach: - / -
- To-Hits: +1 CRs greater than base creature.
- Damage: +1 CRs greater than base creature.
Statistics
- Str: Dex: Con: Int: Wis: 4 Cha:
- Feats:
- Skills:
- Languages: