Jaunting (Melee Weapon Magic Property): Difference between revisions
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''Go back to [[ | [[Category:Epic Path]] | ||
[[Category:Magic Weapon Properties]] | |||
* ''Go back to the [[Epic Path]] page.'' | |||
* ''Go back to the [[Magic Item Crafting Rules]] page.'' | |||
* ''Go back to the [[Magic Item Enchant - Magic Weapon Properties]] page.'' | |||
=== Jaunting === | |||
* '''Price:''' +9 bonus | * '''Price:''' +9 bonus |
Revision as of 22:22, 28 January 2015
- Go back to the Epic Path page.
- Go back to the Magic Item Crafting Rules page.
- Go back to the Magic Item Enchant - Magic Weapon Properties page.
Jaunting
- Price: +9 bonus
- Aura supreme conjuration; CL 34th; Weight —
When the wielder of a jaunting weapon declares a full attack action, this triggers the jaunting power of this weapon. After any successful strike against an enemy made during a full attack, the wielder may teleport up to one hundred feet feet with the caveat that they must make a melee attack against a foe when they arrive. This power may be used once per round and is adjudicated similarly to dimension door as regards line of effect/line of sight. Thus, the jaunting weapon may move once per round in the middle of a full attack action, and there must be a valid foe in melee range both before and after the teleport is used.
- Craft Magic Arms and Armor, dimension door