Channel Force (Feat): Difference between revisions

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Revision as of 18:16, 29 January 2015


Channel Force

Your channel is bolstered by your faith, allowing you to move and damage your foes.

Prerequisites: Aasimar, channel divinity 2d6.


Benefit: When you channel divinity to deal damage, you may choose to affect only a single target within 30 feet. In addition to dealing damage, if that single target fails its saving throw, you may slide the target up to 5 feet for every 2d6 points of channel divinity damage you are capable of dealing. The slide must follow the rules for forced movement, and your target does not provoke attacks of opportunity as a result of the movement.