Heighten Spell, Improved (Feat): Difference between revisions
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| Benefit = An Improved Heighten spell changes the way its saving throw DC (if any) is calculated. When applied to a spell, its saving throw DC becomes: | | Benefit = An Improved Heighten spell changes the way its saving throw DC (if any) is calculated. When applied to a spell, its saving throw DC becomes: | ||
:: 10 + ½ Character Level + Caster Stat Modifier + | :: 10 + ½ Character Level + Caster Stat Modifier +2 | ||
This feat makes all spells have a 'stronger than strong' save DC when applied, adding a + | This feat makes all spells have a 'stronger than strong' save DC when applied, adding a +2 stacking bonus even to a strong save, and tremendously boosting weak saves. If the spell does not permit a saving throw, or the saving throw is 'harmless' (i.e. a beneficial spell that targets willing creatures, who would only save if they had to, such as when they have Spell Resistance), this feat provides no benefit. | ||
Latest revision as of 08:10, 3 December 2023
You can use your arcane skill to make your magics nearly impossible to resist
Prerequisites: Caster Level 21, Heighten Spell (Feat)
Benefit: An Improved Heighten spell changes the way its saving throw DC (if any) is calculated. When applied to a spell, its saving throw DC becomes:
- 10 + ½ Character Level + Caster Stat Modifier +2
This feat makes all spells have a 'stronger than strong' save DC when applied, adding a +2 stacking bonus even to a strong save, and tremendously boosting weak saves. If the spell does not permit a saving throw, or the saving throw is 'harmless' (i.e. a beneficial spell that targets willing creatures, who would only save if they had to, such as when they have Spell Resistance), this feat provides no benefit.
Level Increase: +1