Nagdyr: Difference between revisions
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===Culture=== | ===Culture=== | ||
Nagdyr are pugnacious. To clarify: Nagdyr are PUGNACIOUS. Think of every stereotype of the angry little tough guy, and you're getting close to the default nagdyr personality. They are a small race, but their aggressive attitude is more suited to a race of extra-dimensionally powered tigers than four-foot-nothing bundles of fur and bad disposition. Not all Nagdyr are full of meanness, but they are certainly inclined that direction. | |||
Nagdyr are one of the very few intelligent races that have no tradition of marriage, and little in the way of family. Nagdyr females typically only give birth once in their lives, and multiple births are the rule. Quadruplets are the most common birth, with as many as six children not being rare. Twins are considered extremely auspicious, and being born a twin in Nagdyr culture gains you instant notoriety. Twins are much rarer among Nagdyr than they are among humans. Single children are literally unheard of. No Nagdyr is ever born alone. | |||
In the absence of marriage or family, Nagdyr women instead form loose gangs and pool their children to raise them. Nagdyr men tend to be loners and nomads, scuttling around the fringes of these gangs. Nagdyr men rarely know or care which children are theirs, if any, and will only rarely contribute anything directly to the raising of any child. Instead, many Nagdyr men will have a favored woman or two and will bring her gifts and tribute, to please her and help her in her life. Nagdyr gangs tend to be only semi-settled, and will move from one home to another with little warning. it is rare for a nagdyr gang to remain in the same location for longer than a year or so. | |||
Nagdyr do occasionally live alone, in which case they form small settlements of ramshackle looking but surprisingly sturdy buildings, usually tucked away out of site in a terrain feature like a small canyon or a dense forest grove. That said, most of the time Nagdyr prefer to live in a larger settlement of another intelligent race. Nagdyr love Dwarves, although the sentiment is not returned, and nagdyr will live with halflings in preference to all others. Nagdyr will live with humans, but humans tend to be a bit hard on nagdyr, so such relations are thorny at best. | |||
===Growing Up Nagdyr=== | ===Growing Up Nagdyr=== |
Revision as of 01:21, 26 March 2015
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Nagdyr
- To win, you have to survive, no matter what.
Origins
Nagdyr are frequently called ratfolk, a name which is extremely offensive to them. Given that a nagdyr certainly LOOKS like an anthroform rat, perhaps the appelation has some merit. But it is never a good idea to make a nagdyr angry with you.
Nagdyr are an animal totem race, and as such they are quite old and solidly entrenched in the lore and history of the world. Most races take one look at a nagdyr and instantly think their animal totem is a rat, and to be fair, they look a lot like rats. Their face is heavily muzzled, they have fur, they walk and move in a feral hunch at the best of times, and can drop to all fours and move around with ease.
What is their totem animal? The rat, of course.
Now, many Nagdyr claim they are actually badger totem creatures. And it is true, many Nagdyr have the temper and savagery to prove it, locked away under a thin veneer of civilizing influences.
To many Nagdyr, assertions of rat ancestry are enraging, and given their temperament, it's always wisest to keep such discussions discrete.
Culture
Nagdyr are pugnacious. To clarify: Nagdyr are PUGNACIOUS. Think of every stereotype of the angry little tough guy, and you're getting close to the default nagdyr personality. They are a small race, but their aggressive attitude is more suited to a race of extra-dimensionally powered tigers than four-foot-nothing bundles of fur and bad disposition. Not all Nagdyr are full of meanness, but they are certainly inclined that direction.
Nagdyr are one of the very few intelligent races that have no tradition of marriage, and little in the way of family. Nagdyr females typically only give birth once in their lives, and multiple births are the rule. Quadruplets are the most common birth, with as many as six children not being rare. Twins are considered extremely auspicious, and being born a twin in Nagdyr culture gains you instant notoriety. Twins are much rarer among Nagdyr than they are among humans. Single children are literally unheard of. No Nagdyr is ever born alone.
In the absence of marriage or family, Nagdyr women instead form loose gangs and pool their children to raise them. Nagdyr men tend to be loners and nomads, scuttling around the fringes of these gangs. Nagdyr men rarely know or care which children are theirs, if any, and will only rarely contribute anything directly to the raising of any child. Instead, many Nagdyr men will have a favored woman or two and will bring her gifts and tribute, to please her and help her in her life. Nagdyr gangs tend to be only semi-settled, and will move from one home to another with little warning. it is rare for a nagdyr gang to remain in the same location for longer than a year or so.
Nagdyr do occasionally live alone, in which case they form small settlements of ramshackle looking but surprisingly sturdy buildings, usually tucked away out of site in a terrain feature like a small canyon or a dense forest grove. That said, most of the time Nagdyr prefer to live in a larger settlement of another intelligent race. Nagdyr love Dwarves, although the sentiment is not returned, and nagdyr will live with halflings in preference to all others. Nagdyr will live with humans, but humans tend to be a bit hard on nagdyr, so such relations are thorny at best.
Growing Up Nagdyr
Economy
Customs
Lifespan and Burial
Relations with Others
Starting Height and Weight
Gender Base Height Height Modifier Weight Weight Modifier Male 2 ft. 9 in. +2d4 in. (2 ft. 11 in. - 3 ft. 5 in.) 40 lbs. +(2d8×3 lbs.) (46 - 88 lbs.) Female 2 ft. 7 in. +2d4 in. (2 ft. 9 in. - 3 ft. 3 in.) 30 lbs. +(2d8×3 lbs.) (36 - 78 lbs.)
Starting Ages
Adulthood Intuitive Self-Taught Trained 10 years +1d4 years (11 - 14 years) +1d6 years (11 - 16 years) +1d8 years (11 - 18 years)
PC's
Nagdyr have no class or alignment restrictions.
Standard Racial Traits
All Nagdyr have the following Standard Racial Advantages:
- Attributes: Nagdyr may choose to gain one of the following ability score bonus sets when creating their character. No ability score may ever be modified above a 20 or below a 7.
- +2 to two different stats, -2 to one stat
- +2 to one stat, +1 to three different stats, -2 to one stat
- +4 to one stat, -2 to two different stats
- Size: Nagdyr are Medium creatures and thus receive no bonuses or penalties due to their size.
- Type: Nagdyr have the Humanoid type, with the Nagdyr subtype.
- Base Speed: Nagdyr have a base speed of 20 feet.
- Languages: Nagdyr begin play speaking Common and Gnoll. Nagdyr with high Intelligence scores can choose from the following:Awnsheghlien, Boggard, Genzoezis, Myerl, Quell, Reave, Slough, and Waug. See the Languages skill page for more information about these languages.
- Nagdyr have the scent ability.
Major Racial Traits
Choose one of the following Major Racial Traits:
- Scuttle,
- Cornered Fenzy,
- Iron Stomach,
- Squirmy: When prone, a Nagdyr may slide 5 feet in any direction as part of standing. This slide is forced movement which does not provoke attacks of opportunity. Standing up is still a move action which provokes attacks of opportunity. The slide is executed before the stand, so it is quite possible for a Nagdyr to eel away from a foe and stand up outside of their reach, thus escaping harm.
Minor Racial Traits
Choose one of the following Minor Racial Traits:
- Get it done(professional skills bonuses)