Augment Summoning (Feat): Difference between revisions
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[[Category:Epic Path]] | [[Category:Epic Path]] | ||
[[Category:Feats]] | [[Category:Feats]] | ||
* ''Go back to [[ Epic Path ]] page.'' | * ''Go back to [[ Epic Path ]] page.'' | ||
* ''Go back to [[ Master Feats List ]] page.'' | * ''Go back to [[ Master Feats List ]] page.'' | ||
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Prerequisite: Spell Focus (conjuration). | Prerequisite: Spell Focus (conjuration). | ||
Benefit: Each creature you conjure with any summon spell gains a + | Benefit: Each creature you conjure with any summon spell gains a +2 untyped bonus to all to-hit rolls and all damage rolls, as well as 2 temp hitpoints per Hit Die. As always, these temp hit points last until the end of a combat or they are removed by damage. |
Revision as of 21:00, 28 November 2015
- Go back to Epic Path page.
- Go back to Master Feats List page.
- Augment Summoning [General, Class-Specific]
Your summoned creatures are more powerful and robust.
Prerequisite: Spell Focus (conjuration).
Benefit: Each creature you conjure with any summon spell gains a +2 untyped bonus to all to-hit rolls and all damage rolls, as well as 2 temp hitpoints per Hit Die. As always, these temp hit points last until the end of a combat or they are removed by damage.