Soothing Wasp: Difference between revisions
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[[Image: | [[Image:Soothing_Wasp_1.png|384px|right|xx]] | ||
== Soothing Wasp (CR 16) == | == Soothing Wasp (CR 16) == | ||
Soothing wasps are a particularly dangerous kind of vermin, preferring to live underground in holes or caves, nesting in large numbers. They are aggressively territorial, and perhaps most disturbing, carnivorous. They will vigorously defend their nests, but also send out patrols in the nearby area to hunt for food. One clue that a nest is nearby is that local fauna is nearly completely absent, having been thoroughly predated by the swarm. | Soothing wasps are a particularly dangerous kind of vermin, preferring to live underground in holes or caves, nesting in large numbers. They are aggressively territorial, and perhaps most disturbing, carnivorous. They will vigorously defend their nests, but also send out patrols in the nearby area to hunt for food. One clue that a nest is nearby is that local fauna is nearly completely absent, having been thoroughly predated by the swarm. | ||
Soothing wasps are brightly colored, featuring distinctive | Soothing wasps are brightly colored, featuring distinctive orange and black stripes. Notably, they are quite large, approximately the size of a humanoid head. They are rarely found alone, and more often, when you see one, there are many more nearby. | ||
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'''XP''' 76,800 | '''XP''' 76,800 | ||
N Tiny Vermin | |||
'''Init''' +7; '''Senses''' | '''Init''' +7; '''Senses''' [[Keen Scent]] 60 ft., Perception +24 | ||
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'''hp''' 374 | '''hp''' 374 | ||
'''Fort''' + | '''Fort''' +15, '''Ref''' +19, '''Will''' +15 | ||
'''Aura:''' | '''Aura:''' Soothing Drone (20 ft. radius; see below) | ||
'''SR:''' - | '''SR:''' - | ||
'''Special Defenses:''' - | '''Special Defenses:''' - | ||
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=== OFFENSE === | === OFFENSE === | ||
'''Speed''' | '''Speed''' [[Types of Movement#Lesser Flight]] 40 ft., [[Types of Movement#Hover]] 40 ft. | ||
'''Space / Reach:''' | '''Space / Reach:''' 2 1/2 ft. / 5 ft. | ||
'''Single Melee''' | '''Single Melee''' Sting +26 (3d8+17/x2) plus Poison | ||
'''Full Melee''' 2x Sting +26 (3d8+17/x2) plus Poison | |||
''' | '''Ranged''' Venom Spine +26 (3d8+10/x2) plus Poison (increment 25 ft.; max range 250 ft.) | ||
'''Special Attacks''' Poison | |||
'''Action Points''' 0 | |||
'''Action Points''' 0 | |||
=== STATISTICS === | === STATISTICS === | ||
'''Str''' | '''Str''' 10, '''Dex''' 17, '''Con''' 14, '''Int''' 6, '''Wis''' 8, '''Cha''' 12 | ||
'''Base Atk''' +16; '''CMB''' +26; '''CMD''' 34 | '''Base Atk''' +16; '''CMB''' +26; '''CMD''' 34 | ||
'''Feats''' | '''Feats''' - | ||
''' | '''Skills''' - | ||
'''Languages''' - | |||
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; | ; Soothing Drone (Su; Aura; 20 ft. radius) | ||
Creatures that end their turn within 20 feet of a Soothing Wasp must make a Will save, DC 24, or become [[Sluggish]] for the remainder of the encounter. Those who succeed on the save are still [[Drowsy]] for the remainder of the encounter. Creatures affected by Soothing Drone never need to make more than one saving throw per round. If a creature making a save against Soothing Drone is already [[Drowsy]] and fails the save, it becomes [[Sluggish]]. A creature already [[Sluggish]] who fails a save becomes [[Asleep]]. An [[Asleep]] condition persists until the creature is damaged. Any creature may wake up a sleeping creature as a standard action. | |||
* [[Drowsy]] --> [[Sluggish]] --> [[Asleep]] | |||
; | ; Poison (Ex) | ||
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=== COMBAT TACTICS === | === COMBAT TACTICS === | ||
While Soothing Wasps are aggressive, they are not the vicious pack hunters one might expect of a predator. Because of their Soothing Drone aura, and the fact that their poison makes their victims even more susceptible to the Drone, they are almost stately in their offense. They will tend to spread out and make attacks against different victims, trying to maximize the number of poisoned victims, and, once poisoned, let the droning do its work. | |||
Victims that fall asleep are not left alone, however. The wasps will continue to attack fallen victims, hoping to kill them while the poison numbs them to attacks. Once slain, they will summon the rest of the nest to feast on the corpse. | |||
Soothing wasps will run away if they are being overpowered and are not near their nest, but will fight to the death if their nest is nearby. This is one of the few ways to figure out where such a nest might be, since they are usually very well hidden. |