Shatter Resolve (Feat): Difference between revisions

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{{Template:Feats
| Category=


''Go back to [[ General Feats ]] page.''
| Flavor=Damaging a foe with negative energy causes despair.


| Prerequisites=Channel divinity class feature


 
| Benefit=When you use your channel divinity ability to damage a creature, you fill it with fear. A creature that is affected by your channel divinity ability and fails its Will save to halve the damage also becomes [[shaken]] until the end of your next round.
; Shatter Resolve
}}
 
Damaging a foe with negative energy causes despair.
 
Prerequisites: Channel divinity class feature
 
Benefit: When you use your channel divinity ability to damage a creature, you fill it with fear. A creature that is affected by your channel divinity ability and fails its Will save to halve the damage also becomes shaken for a number of rounds equal to the number of dice used to calculate the damage caused by the channel divinity ability (so if you deal 1d6 points of damage, the condition lasts 1 round; if 2d6 points of damage, then 2 rounds, and so on).

Revision as of 21:28, 26 March 2016


Damaging a foe with negative energy causes despair.

Prerequisites: Channel divinity class feature

Benefit: When you use your channel divinity ability to damage a creature, you fill it with fear. A creature that is affected by your channel divinity ability and fails its Will save to halve the damage also becomes shaken until the end of your next round.