Element Spell (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
| Category=[[Category:Metamagic Feats]] | | Category=[[Category:Metamagic Feats]][[Category:Bard]][[Category:Cleric]][[Category:Druid]][[Category:Paladin]][[Category:Sorcerer]][[Category:Wizard]] | ||
[[Category:Bard]] | |||
[[Category:Cleric]] | |||
[[Category:Druid]] | |||
[[Category:Paladin]] | |||
[[Category:Sorcerer]] | |||
[[Category:Wizard]] | |||
| Flavor=You can manipulate the elemental nature of your spells. | | Flavor=You can manipulate the elemental nature of your spells. | ||
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'''Level Increase''': +1 (an elemental spell uses up a spell slot one level higher than the spell's actual level.) | '''Level Increase''': +1 (an elemental spell uses up a spell slot one level higher than the spell's actual level.) | ||
}} | }} |
Revision as of 13:09, 7 April 2016
You can manipulate the elemental nature of your spells.
Prerequisites: Caster Level 1
Benefit: Choose one energy type: acid, cold, electricity, or fire. You may replace a spell's normal damage with that energy type or split the spell's damage, so that half is of that energy type and half is of its normal type.
Special: You can gain this feat multiple times. Each time you must choose a different energy type.
Level Increase: +1 (an elemental spell uses up a spell slot one level higher than the spell's actual level.)