Element Spell (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
| Category=[[Category:Metamagic Feats]]
| Category=[[Category:Metamagic Feats]][[Category:Bard]][[Category:Cleric]][[Category:Druid]][[Category:Paladin]][[Category:Sorcerer]][[Category:Wizard]]
[[Category:Bard]]
[[Category:Cleric]]
[[Category:Druid]]
[[Category:Paladin]]
[[Category:Sorcerer]]
[[Category:Wizard]]


| Flavor=You can manipulate the elemental nature of your spells.
| Flavor=You can manipulate the elemental nature of your spells.
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'''Level Increase''': +1 (an elemental spell uses up a spell slot one level higher than the spell's actual level.)
'''Level Increase''': +1 (an elemental spell uses up a spell slot one level higher than the spell's actual level.)
}}
}}

Revision as of 13:09, 7 April 2016


You can manipulate the elemental nature of your spells.

Prerequisites: Caster Level 1

Benefit: Choose one energy type: acid, cold, electricity, or fire. You may replace a spell's normal damage with that energy type or split the spell's damage, so that half is of that energy type and half is of its normal type.

Special: You can gain this feat multiple times. Each time you must choose a different energy type.

Level Increase: +1 (an elemental spell uses up a spell slot one level higher than the spell's actual level.)