Arcane Blast (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
|Category=[[Category:Wizard]][[Category:Sorcerer]][[Category:Bard]] | |Category=[[Category:Wizard]][[Category:Sorcerer]][[Category:Bard]] | ||
|Flavor=You can convert any spell into an attack. | |Flavor=You can convert any spell into an attack. | ||
|Prerequisites=Arcane Caster Level 10 | |Prerequisites=Arcane Caster Level 10 | ||
|Benefit=As a standard action, you can sacrifice a prepared spell or unused spell slot of 1st level or higher and transform it into a ray, targeting any foe within 30 feet as a ranged touch attack. This attack deals 2d6 points of damage plus an additional 1d6 points of damage for every level of the spell or spell slot you sacrificed. 0-level spells may not be sacrificed in this manner. | |Benefit=As a standard action, you can sacrifice a prepared spell or unused spell slot of 1st level or higher and transform it into a ray, targeting any foe within 30 feet as a ranged touch attack. This attack deals 2d6 points of damage plus an additional 1d6 points of damage for every level of the spell or spell slot you sacrificed. 0-level spells may not be sacrificed in this manner. | ||
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'''Note:''' This is a ray attack (requires ranged touch), and grants no saving throw. Spell resistance does NOT apply because it's a supernatural ability, and the only kind of ER that would block it is ER/- since it is untyped energy. | '''Note:''' This is a ray attack (requires ranged touch), and grants no saving throw. Spell resistance does NOT apply because it's a supernatural ability, and the only kind of ER that would block it is ER/- since it is untyped energy. | ||
}} | }} |
Revision as of 17:12, 7 April 2016
You can convert any spell into an attack.
Prerequisites: Arcane Caster Level 10
Benefit: As a standard action, you can sacrifice a prepared spell or unused spell slot of 1st level or higher and transform it into a ray, targeting any foe within 30 feet as a ranged touch attack. This attack deals 2d6 points of damage plus an additional 1d6 points of damage for every level of the spell or spell slot you sacrificed. 0-level spells may not be sacrificed in this manner.
This is a supernatural ability.
Note: This is a ray attack (requires ranged touch), and grants no saving throw. Spell resistance does NOT apply because it's a supernatural ability, and the only kind of ER that would block it is ER/- since it is untyped energy.