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| |Prerequisites=None | | |Prerequisites=None |
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| |Benefit=In melee, every time you roll to see if you missed an attack because of concealment (see Combat), roll twice and choose the best result. | | |Benefit=In melee, you ignore all miss chances from any source. |
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| An invisible attacker gets no advantages related to hitting you in melee. That is, you don't lose your Dexterity bonus to Armor Class, and the attacker doesn't get the usual +2 bonus for being invisible. The invisible attacker's bonuses do still apply for ranged attacks, however.
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| You do not need to make [[Acrobatics]] skill checks to move at full speed while blinded.
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| '''Normal''': Regular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.
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| '''Special''': The Blind-Fight feat is of no use against a character who is the subject of a blink spell.
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Revision as of 03:20, 8 April 2016
You are skilled at attacking opponents that you cannot clearly perceive.
Prerequisites: None
Benefit: In melee, you ignore all miss chances from any source.