Death from Above (Feat): Difference between revisions
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| Benefit=Whenever you [[Types_of_Actions#Charge|charge]] an opponent from higher ground, or from above (such as while flying), you gain a +3 bonus to attack rolls for charging and being on higher ground. | | Benefit=Whenever you [[Types_of_Actions#Charge|charge]] an opponent from higher ground, or from above (such as while flying), you gain a +3 bonus to attack rolls for charging and being on higher ground. | ||
'''Special''': | '''Special''': You may attempt an [[Acrobatics]] check to jump during your charge movement, and, as long as your Jump reaches a height of at least five feet, you gain the bonus from Death from Above. (Attaining 5 feet of height requires either a long jump of at least twenty feet, or a high jump of at least 5 feet.) | ||
'''Normal:''' Charging does not provide a bonus to attack rolls. | '''Normal:''' Charging does not provide a bonus to attack rolls. |
Revision as of 19:47, 8 April 2016
You allow gravity to add extra force to your charges.
Prerequisites: BAB +1, Acrobatics 1 rank
Benefit: Whenever you charge an opponent from higher ground, or from above (such as while flying), you gain a +3 bonus to attack rolls for charging and being on higher ground.
Special: You may attempt an Acrobatics check to jump during your charge movement, and, as long as your Jump reaches a height of at least five feet, you gain the bonus from Death from Above. (Attaining 5 feet of height requires either a long jump of at least twenty feet, or a high jump of at least 5 feet.)
Normal: Charging does not provide a bonus to attack rolls.