Near and Far (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
| Category= | | Category= | ||
| Flavor=You effortlessly pair melee and ranged weaponry. | | Flavor=You effortlessly pair melee and ranged weaponry. | ||
| Prerequisites=BAB +6, Dex 13, [[Point-Blank Shot]], [[Snap Shot]], [[Two-Weapon Fighting]] | | Prerequisites=BAB +6, Dex 13, [[Point-Blank Shot]], [[Snap Shot]], [[Two-Weapon Fighting]] | ||
| Benefit=When you use the [[Two-Weapon Fighting]] feat while wielding a melee weapon and a one-handed ranged weapon (such as a hand crossbow or a skiprock), your attacks with the ranged weapon | |||
| Benefit=When you use the [[Two-Weapon Fighting]] feat while wielding a melee weapon and a one-handed ranged weapon (such as a hand crossbow or a skiprock), your attacks with the ranged weapon provoke no attacks of opportunity from foes that you threaten with your melee weapon. | |||
'''Normal''': Making a ranged attack provokes attacks of opportunity. | '''Normal''': Making a ranged attack provokes attacks of opportunity. | ||
}} | }} |
Revision as of 22:22, 8 April 2016
You effortlessly pair melee and ranged weaponry.
Prerequisites: BAB +6, Dex 13, Point-Blank Shot, Snap Shot, Two-Weapon Fighting
Benefit: When you use the Two-Weapon Fighting feat while wielding a melee weapon and a one-handed ranged weapon (such as a hand crossbow or a skiprock), your attacks with the ranged weapon provoke no attacks of opportunity from foes that you threaten with your melee weapon.
Normal: Making a ranged attack provokes attacks of opportunity.