Augment Summoning (Feat): Difference between revisions
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m (Text replacement - "Prerequisites=" to "Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | Prerequisites|") |
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| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites|[[Spell Focus (Feat)]]: Conjuration | | Prerequisites|[[Spell Focus (Feat)]]: Conjuration | ||
}}</onlyinclude> | |||
| Benefit=Each creature you conjure with any summon spell gains a +2 untyped bonus to all to-hit rolls and all damage rolls, as well as 2 temp hitpoints per Hit Die. As always, these temp hit points last until the end of a combat or they are removed by damage. | | Benefit=Each creature you conjure with any summon spell gains a +2 untyped bonus to all to-hit rolls and all damage rolls, as well as 2 temp hitpoints per Hit Die. As always, these temp hit points last until the end of a combat or they are removed by damage. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Summoned creatures gain +4 Str and Con | |||
}}</onlyinclude> | |||
}} | }} |
Revision as of 13:58, 14 April 2016
Your summoned creatures are more powerful and robust.
Prerequisites: Spell Focus (Feat): Conjuration
Benefit: Each creature you conjure with any summon spell gains a +2 untyped bonus to all to-hit rolls and all damage rolls, as well as 2 temp hitpoints per Hit Die. As always, these temp hit points last until the end of a combat or they are removed by damage.