Brutality, Greater (Feat): Difference between revisions

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|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|[[Brutality, Improved (Feat)]], proficiency with a [[Weapon Properties#Brutal|Brutal]] weapon
| Prerequisites|[[Brutality, Improved (Feat)]], proficiency with a [[Weapon Properties#Brutal|Brutal]] weapon
}}</onlyinclude>


|Benefit=Any time you roll damage with your [[Weapon Properties#Brutal|brutal]] weapon you add a +3 untyped bonus to each damage die rolled of the base weapon damage. This +3 bonus to damage cannot cause the damage die to exceed its maximum value. For example, a cruciate mace (d10 base) wielded by a level 15 character deals 3d10 base weapon damage. Because it has the brutal property, each of the d10's rolled that has a value of 7 or less gets +3 added to it. If a die comes up a natural 8, only +2 is added to it, and a natural 9 would only get +1 added to it.  If a die comes up a natural 10, it does not gain any bonus from brutal, since that would cause it to exceed its maximum die value. Note that brutal has no effect on bonus dice, precision dice or other non-base weapon damage dice.  The +3 untyped bonus from Greater Brutality overwrites (does not stack with) the untyped bonuses from [[Weapon Properties#Brutal|Brutal]] and [[Brutality, Improved (Feat)]].
|Benefit=Any time you roll damage with your [[Weapon Properties#Brutal|brutal]] weapon you add a +3 untyped bonus to each damage die rolled of the base weapon damage. This +3 bonus to damage cannot cause the damage die to exceed its maximum value. For example, a cruciate mace (d10 base) wielded by a level 15 character deals 3d10 base weapon damage. Because it has the brutal property, each of the d10's rolled that has a value of 7 or less gets +3 added to it. If a die comes up a natural 8, only +2 is added to it, and a natural 9 would only get +1 added to it.  If a die comes up a natural 10, it does not gain any bonus from brutal, since that would cause it to exceed its maximum die value. Note that brutal has no effect on bonus dice, precision dice or other non-base weapon damage dice.  The +3 untyped bonus from Greater Brutality overwrites (does not stack with) the untyped bonuses from [[Weapon Properties#Brutal|Brutal]] and [[Brutality, Improved (Feat)]].
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Gain a +2 untyped bonus to each base weapon die, which can't be used to exceed the die's max value
}}</onlyinclude>


}}
}}

Revision as of 17:16, 14 April 2016



Prerequisites: Brutality, Improved (Feat), proficiency with a Brutal weapon

Benefit: Any time you roll damage with your brutal weapon you add a +3 untyped bonus to each damage die rolled of the base weapon damage. This +3 bonus to damage cannot cause the damage die to exceed its maximum value. For example, a cruciate mace (d10 base) wielded by a level 15 character deals 3d10 base weapon damage. Because it has the brutal property, each of the d10's rolled that has a value of 7 or less gets +3 added to it. If a die comes up a natural 8, only +2 is added to it, and a natural 9 would only get +1 added to it. If a die comes up a natural 10, it does not gain any bonus from brutal, since that would cause it to exceed its maximum die value. Note that brutal has no effect on bonus dice, precision dice or other non-base weapon damage dice. The +3 untyped bonus from Greater Brutality overwrites (does not stack with) the untyped bonuses from Brutal and Brutality, Improved (Feat).