Crusader's Fist (Feat): Difference between revisions
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| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites|BAB +6, Lay on Hands class feature, [[Unarmed Strike, Improved (Feat)]] | | Prerequisites|BAB +6, Lay on Hands class feature, [[Unarmed Strike, Improved (Feat)]] | ||
}}</onlyinclude> | |||
| Benefit=When you attack with an unarmed strike and hit a creature that you can harm with your lay on hands class feature, you can use a swift action to expend a daily use of that feature to deal one and a half times the damage (round down) you would normally deal with a Lay on Hands touch attack. If your unarmed strike is a critical hit, this extra damage is multiplied by your unarmed strike's critical multiplier (usually x2). | | Benefit=When you attack with an unarmed strike and hit a creature that you can harm with your lay on hands class feature, you can use a swift action to expend a daily use of that feature to deal one and a half times the damage (round down) you would normally deal with a Lay on Hands touch attack. If your unarmed strike is a critical hit, this extra damage is multiplied by your unarmed strike's critical multiplier (usually x2). | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|May use lay on hands or touch of corruption upon successful unarmed strike | |||
}}</onlyinclude> | |||
}} | }} |
Revision as of 18:37, 14 April 2016
You pour divine energy into the enemy you strike.
Prerequisites: BAB +6, Lay on Hands class feature, Unarmed Strike, Improved (Feat)
Benefit: When you attack with an unarmed strike and hit a creature that you can harm with your lay on hands class feature, you can use a swift action to expend a daily use of that feature to deal one and a half times the damage (round down) you would normally deal with a Lay on Hands touch attack. If your unarmed strike is a critical hit, this extra damage is multiplied by your unarmed strike's critical multiplier (usually x2).