Death from Above (Feat): Difference between revisions
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'''Special''': You may attempt an [[Acrobatics]] check to jump during your charge movement, and, as long as your Jump reaches a height of at least five feet, you gain the bonus from Death from Above. (Attaining 5 feet of height requires either a long jump of at least twenty feet, or a high jump of at least 5 feet.) | '''Special''': You may attempt an [[Acrobatics]] check to jump during your charge movement, and, as long as your Jump reaches a height of at least five feet, you gain the bonus from Death from Above. (Attaining 5 feet of height requires either a long jump of at least twenty feet, or a high jump of at least 5 feet.) | ||
'''Special''': You may use this feat when you fall, assuming you fall deliberately. Doing so does not mitigate any falling damage you may be subject to. | |||
'''Normal:''' Charging does not provide a bonus to attack rolls. | '''Normal:''' Charging does not provide a bonus to attack rolls. |
Revision as of 22:36, 23 April 2016
You allow gravity to add extra force to your charges.
Prerequisites: BAB +1, Acrobatics 1 rank
Benefit: Whenever you charge an opponent from higher ground, or from above (such as while flying), you gain a +3 bonus to attack rolls for charging and being on higher ground.
Special: You may attempt an Acrobatics check to jump during your charge movement, and, as long as your Jump reaches a height of at least five feet, you gain the bonus from Death from Above. (Attaining 5 feet of height requires either a long jump of at least twenty feet, or a high jump of at least 5 feet.)
Special: You may use this feat when you fall, assuming you fall deliberately. Doing so does not mitigate any falling damage you may be subject to.
Normal: Charging does not provide a bonus to attack rolls.