Divine Interference (Feat): Difference between revisions
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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Sacrifice a spell to force an enemy to reroll | | ShortDesc|Sacrifice a spell to force an enemy to reroll an attack against your ally. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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Revision as of 02:38, 26 April 2016
You can convert a spell to interfere with an enemy's attack.
Prerequisites: Divine Caster Level 10
Benefit: As an immediate action, when an enemy within 30 feet hits an ally with an attack, you can sacrifice a prepared divine spell or (if you are a spontaneous caster) an unused spell slot and make the enemy re-roll the attack roll. The attack re-roll takes a penalty equal to the level of the spell you sacrifice. You must sacrifice a spell of 1st-level or higher to use this ability. The affected enemy takes this same penalty on all other attacks against that specific ally until the beginning of its next turn.
Special: Whether or not any following attacks are successful, you cannot use this effect on the same creature again for 1 day.