Gang Up (Feat): Difference between revisions

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| Benefit=You are considered to be flanking an opponent if at least two of your allies are threatening that opponent, regardless of your actual positioning.  
| Benefit=You are considered to be flanking an opponent if at least two of your allies are threatening that opponent, regardless of your actual positioning.  


'''Special''': This feat allows ranged attackers to potentially gain all of the benefits of flanking an enemy, and it also allows melee attackers to potentially gain flanks when out of normal flanking position.
'''Special''': This feat allows ranged attackers to potentially gain all of the benefits of flanking an enemy, and it also allows melee attackers to potentially gain flanks when out of normal flanking position.


'''Normal''': You must be positioned opposite an ally to flank an opponent.
'''Normal''': You must be positioned opposite an ally to flank an opponent.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 03:52, 29 April 2016


You are adept at using greater numbers against foes.

Prerequisites: Int 13, Combat Expertise

Benefit: You are considered to be flanking an opponent if at least two of your allies are threatening that opponent, regardless of your actual positioning.


Special: This feat allows ranged attackers to potentially gain all of the benefits of flanking an enemy, and it also allows melee attackers to potentially gain flanks when out of normal flanking position.


Normal: You must be positioned opposite an ally to flank an opponent.