Template:Monster Role: Difference between revisions

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Line 18: Line 18:
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|HeavyDmgMult}}}
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|HeavyDmgMult}}}
| HeavyDmgMult|Double
| HeavyDmgMult|Double
}}</onlyinclude>
'''Initiative Mod:''' <onlyinclude>{{#ifeq:{{{transcludesection|HeavyInitMod}}}
| HeavyInitMod|0
}}</onlyinclude>
'''Condition Immunity:''' <onlyinclude>{{#ifeq:{{{transcludesection|HeavyConditionImmunity}}}
| HeavyConditionImmunity|{{#!:
::* Immunity: Heavies are immune to the first instance of all conditions applied during an encounter.
}}
}}</onlyinclude>
}}</onlyinclude>


Line 39: Line 50:
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|KillerDmgMult}}}
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|KillerDmgMult}}}
| KillerDmgMult|Triple
| KillerDmgMult|Triple
}}</onlyinclude>
'''Initiative Mod:''' <onlyinclude>{{#ifeq:{{{transcludesection|KillerInitMod}}}
| KillerInitMod|0.33
}}</onlyinclude>
'''Condition Immunity:''' <onlyinclude>{{#ifeq:{{{transcludesection|KillerConditionImmunity}}}
| KillerConditionImmunity|
}}</onlyinclude>
}}</onlyinclude>


Line 60: Line 79:
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|LeaderDmgMult}}}
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|LeaderDmgMult}}}
| LeaderDmgMult|Single
| LeaderDmgMult|Single
}}</onlyinclude>
'''Initiative Mod:''' <onlyinclude>{{#ifeq:{{{transcludesection|LeaderInitMod}}}
| LeaderInitMod|0
}}</onlyinclude>
'''Condition Immunity:''' <onlyinclude>{{#ifeq:{{{transcludesection|LeaderConditionImmunity}}}
| LeaderConditionImmunity|
}}</onlyinclude>
}}</onlyinclude>


Line 81: Line 108:
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|MinionDmgMult}}}
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|MinionDmgMult}}}
| MinionDmgMult|Single
| MinionDmgMult|Single
}}</onlyinclude>
'''Initiative Mod:''' <onlyinclude>{{#ifeq:{{{transcludesection|MinionInitMod}}}
| MinionInitMod|0
}}</onlyinclude>
'''Condition Immunity:''' <onlyinclude>{{#ifeq:{{{transcludesection|MinionConditionImmunity}}}
| MinionConditionImmunity|
}}</onlyinclude>
}}</onlyinclude>


Line 102: Line 137:
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|ShooterDmgMult}}}
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|ShooterDmgMult}}}
| ShooterDmgMult|Double
| ShooterDmgMult|Double
}}</onlyinclude>
'''Initiative Mod:''' <onlyinclude>{{#ifeq:{{{transcludesection|ShooterInitMod}}}
| ShooterInitMod|0.5
}}</onlyinclude>
'''Condition Immunity:''' <onlyinclude>{{#ifeq:{{{transcludesection|ShooterConditionImmunity}}}
| ShooterConditionImmunity|
}}</onlyinclude>
}}</onlyinclude>


Line 123: Line 166:
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|SneakDmgMult}}}
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|SneakDmgMult}}}
| SneakDmgMult|Single
| SneakDmgMult|Single
}}</onlyinclude>
'''Initiative Mod:''' <onlyinclude>{{#ifeq:{{{transcludesection|SneakInitMod}}}
| SneakInitMod|0.5
}}</onlyinclude>
'''Condition Immunity:''' <onlyinclude>{{#ifeq:{{{transcludesection|SneakConditionImmunity}}}
| SneakConditionImmunity|
}}</onlyinclude>
}}</onlyinclude>


Line 144: Line 195:
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|TankDmgMult}}}
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|TankDmgMult}}}
| TankDmgMult|Single
| TankDmgMult|Single
}}</onlyinclude>
'''Initiative Mod:''' <onlyinclude>{{#ifeq:{{{transcludesection|TankInitMod}}}
| TankInitMod|0
}}</onlyinclude>
'''Condition Immunity:''' <onlyinclude>{{#ifeq:{{{transcludesection|TankConditionImmunity}}}
| TankConditionImmunity|{{#!:
::* Immunity: Tanks are immune to all conditions applied during an encounter.
}}
}}</onlyinclude>
}}</onlyinclude>


Line 165: Line 226:
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|ThreatDmgMult}}}
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|ThreatDmgMult}}}
| ThreatDmgMult|Triple
| ThreatDmgMult|Triple
}}</onlyinclude>
'''Initiative Mod:''' <onlyinclude>{{#ifeq:{{{transcludesection|ThreatInitMod}}}
| ThreatInitMod|0
}}</onlyinclude>
'''Condition Immunity:''' <onlyinclude>{{#ifeq:{{{transcludesection|ThreatConditionImmunity}}}
| ThreatConditionImmunity|{{#!:
::* Immunity: Threats are immune to the first 5 instances of all conditions applied during an encounter.
}}
}}</onlyinclude>
}}</onlyinclude>


Line 186: Line 257:
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|VillainDmgMult}}}
'''Damage Multiplier:''' <onlyinclude>{{#ifeq:{{{transcludesection|VillainDmgMult}}}
| VillainDmgMult|Triple
| VillainDmgMult|Triple
}}</onlyinclude>
'''Initiative Mod:''' <onlyinclude>{{#ifeq:{{{transcludesection|VillainInitMod}}}
| VillainInitMod|0
}}</onlyinclude>
'''Condition Immunity:''' <onlyinclude>{{#ifeq:{{{transcludesection|VillainConditionImmunity}}}
| VillainConditionImmunity|{{#!:
::* Immunity: Villains are immune to the first 8 instances of each condition, even outside of an encounter.
}}
}}</onlyinclude>
}}</onlyinclude>

Revision as of 16:09, 8 May 2016

Heavy

Hit Points: 2

XP: 2

Treasure: 2

Action Points: 1

Damage Multiplier: Double

Initiative Mod: 0

Condition Immunity:

  • Immunity: Heavies are immune to the first instance of all conditions applied during an encounter.

Killer

Hit Points: 2

XP: 2

Treasure: 2

Action Points: 0

Damage Multiplier: Triple

Initiative Mod: 0.33

Condition Immunity:

Leader

Hit Points: 2

XP: 2

Treasure: 2

Action Points: 0

Damage Multiplier: Single

Initiative Mod: 0

Condition Immunity:

Minion

Hit Points: 0+1

XP: 0.25

Treasure: 0.25

Action Points: 0

Damage Multiplier: Single

Initiative Mod: 0

Condition Immunity:

Shooter

Hit Points: 2

XP: 2

Treasure: 2

Action Points: 0

Damage Multiplier: Double

Initiative Mod: 0.5

Condition Immunity:

Sneak

Hit Points: 1

XP: 2

Treasure: 2

Action Points: 0

Damage Multiplier: Single

Initiative Mod: 0.5

Condition Immunity:

Tank

Hit Points: 2

XP: 2

Treasure: 2

Action Points: 0

Damage Multiplier: Single

Initiative Mod: 0

Condition Immunity:

  • Immunity: Tanks are immune to all conditions applied during an encounter.

Threat

Hit Points: 3

XP: 4

Treasure: 4

Action Points: 2

Damage Multiplier: Triple

Initiative Mod: 0

Condition Immunity:

  • Immunity: Threats are immune to the first 5 instances of all conditions applied during an encounter.

Villain

Hit Points: 4

XP: 4

Treasure: 4

Action Points: 2

Damage Multiplier: Triple

Initiative Mod: 0

Condition Immunity:

  • Immunity: Villains are immune to the first 8 instances of each condition, even outside of an encounter.