Tamer of Nature (Feat): Difference between revisions

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| Benefit=Any creature you mark as your quarry is subject to your critical hits, even if that creature is normally immune to critical hits.
| Benefit=Any creature you mark as your quarry is subject to your critical hits, even if that creature is normally immune to critical hits.
'''Special''' : When you are in terrain that you have designated as 'Frontier' through use of your class abilities, you gain +1 to hit and +1 to base damage.  This same benefit accrues to anyone who is benefiting from any of your teamwork feats




| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|You can critically hit your quarry, even if it is normally immune to crits.
| ShortDesc|You can critically hit your quarry, even if it is normally immune to crits, and you and your allies gain +1 to-hit and +1 base damage in Frontier terrain.
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Revision as of 00:13, 15 May 2016


You are comfortable in the wilderness, but you are here to tame it, not love it.

Prerequisites: Ranger 21

Benefit: Any creature you mark as your quarry is subject to your critical hits, even if that creature is normally immune to critical hits.

Special : When you are in terrain that you have designated as 'Frontier' through use of your class abilities, you gain +1 to hit and +1 to base damage. This same benefit accrues to anyone who is benefiting from any of your teamwork feats