Fatigued: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
[[Category:Epic Path]]
{{Template:StatusCondition
[[Category:Status Conditions]]
<small>[[Epic Path]] \ [[Status Conditions]] \ {{PAGENAME}}</small>


| Severity = Weak


'''Condition Severity:''' Weak
| Effects = A fatigued character can neither run nor charge and takes a -2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.


A fatigued character can neither run nor charge and takes a -2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.
| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
| Strong|Incapacitated
}}</onlyinclude>


| Moderate=<onlyinclude>{{#ifeq:{{{transcludesection|Moderate}}}
| Moderate|Exhausted
}}</onlyinclude>


: '''Array:'''
| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak|Fatigued
}}</onlyinclude>


: [[Incapacitated]] &larr; [[Exhausted]] &larr; Fatigued
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Target takes a -2 penalty to STR and DEX.
}}</onlyinclude>
 
}}

Revision as of 21:13, 23 June 2016


Condition Severity: Weak

Effects

  • A fatigued character can neither run nor charge and takes a -2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

  • -

Array

FatiguedExhaustedIncapacitated