Deflection, Exceptional (Feat): Difference between revisions

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Benefit:  You can use Deflect Arrows twice a round, and there is no size limit to the ranged attacks you may deflect.  Note: If the missile you deflect is large enough to occupy multiple squares, it drops anywhere adjacent to you.  Yes, this means that large enough missiles can block small spaces, depending on the GM's ruling.
Benefit:  You can use Deflect Arrows twice a round, and there is no size limit to the ranged attacks you may deflect.  Boulders and seige weapons are no challenge, although thrown buildings have their own difficulties.  Note: If the missile you deflect is large enough to occupy multiple squares, you may drop it anywhere adjacent to you where it will fit.  Yes, this means that large enough missiles can block small spaces, depending on the GM's ruling.

Revision as of 19:00, 20 July 2013

Go back to Reese's Campaign page.

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Exceptional Deflection [Combat]


Prerequisites: Level 21+, Dex 21, Wis 19, Deflect Arrows, Improved Unarmed Strike.


Benefit: You can use Deflect Arrows twice a round, and there is no size limit to the ranged attacks you may deflect. Boulders and seige weapons are no challenge, although thrown buildings have their own difficulties. Note: If the missile you deflect is large enough to occupy multiple squares, you may drop it anywhere adjacent to you where it will fit. Yes, this means that large enough missiles can block small spaces, depending on the GM's ruling.